Abstract We present an alternative interface that allows users to perceive new sensations in virtual environments. Gaze-based interaction in virtual environments creates the feeling of controlling objects with the mind, arguably translating into a more intense immersion sensation. Additionally, it is also free of some of the most cumbersome aspects of interacting in virtual worlds. By incorporating a real-time physics engine, the sensation of moving something real is further accentuated. We also describe various simple yet effective techniques that allow eyetracking devices to enhance the three-dimensional visualization capabilities of current displays. Some of these techniques have the additional advantage of freeing the mouse from most na...
This systematic literature review presents an update on developments in 3D visualization techniques ...
International audienceUsing a simple approach, we demonstrate that eye gestures could provide a high...
This thesis investigates the affective and attentive gaze-based interaction with virtual humans and ...
Abstract We present an alternative interface that allows users to perceive new sensa-tions in virtua...
Our eyes are input sensors which Provide our brains with streams of visual data. They have evolved t...
We present a suite of interaction techniques that fundamentally leverages the user’s gaze direction ...
Summarization: In this paper, we present an innovative approach to design a gaze-controlled Multimed...
Eye tracking has shown great potential in supporting interaction tasks in VR, such as selection, man...
Virtual reality affords experimentation with human abilities beyond what’s possible in the real worl...
Kinaesthetic interaction using force-feedback devices is promising in virtual reality. However, the ...
on how the interaction with virtual 3D interfaces may benefit from integrating gaze input. On the on...
For efficient collaboration between participants, eye gaze is seen as being critical for interaction...
For efficient collaboration between participants, eye gaze is seen as being critical for interaction...
For efficient collaboration between participants, eye gaze is seen as being critical for interaction...
This research proposes a gaze pointer-based user interface to provide user-oriented interaction suit...
This systematic literature review presents an update on developments in 3D visualization techniques ...
International audienceUsing a simple approach, we demonstrate that eye gestures could provide a high...
This thesis investigates the affective and attentive gaze-based interaction with virtual humans and ...
Abstract We present an alternative interface that allows users to perceive new sensa-tions in virtua...
Our eyes are input sensors which Provide our brains with streams of visual data. They have evolved t...
We present a suite of interaction techniques that fundamentally leverages the user’s gaze direction ...
Summarization: In this paper, we present an innovative approach to design a gaze-controlled Multimed...
Eye tracking has shown great potential in supporting interaction tasks in VR, such as selection, man...
Virtual reality affords experimentation with human abilities beyond what’s possible in the real worl...
Kinaesthetic interaction using force-feedback devices is promising in virtual reality. However, the ...
on how the interaction with virtual 3D interfaces may benefit from integrating gaze input. On the on...
For efficient collaboration between participants, eye gaze is seen as being critical for interaction...
For efficient collaboration between participants, eye gaze is seen as being critical for interaction...
For efficient collaboration between participants, eye gaze is seen as being critical for interaction...
This research proposes a gaze pointer-based user interface to provide user-oriented interaction suit...
This systematic literature review presents an update on developments in 3D visualization techniques ...
International audienceUsing a simple approach, we demonstrate that eye gestures could provide a high...
This thesis investigates the affective and attentive gaze-based interaction with virtual humans and ...