Introduction: Children's motor skills are inversely related to sedentary screen time. Public lockdown during COVID-19 has caused a further increase ın screen time. The current research aims at investigating the impact of Stickygym games on motor development of children. Materials and Methods: 28 eligible subjects (4-6 years old) were chosen and randomly grouped into control group (n=13) and experimental group (n=15). Using TGMD-2 test, gross motor development was measured. The experimental group performed online Stickygym games for 8 weeks. Stickygym kit includes Hook & Loop strips, with two linear polyester strips that are easily but firmly attached together. Trained instructors performed online training sessions. In the end, TGMD-2 test w...
A growing number of children and adolescents play video games (VGs) for long amounts of time. The cu...
This study aims to determine the effect of implementing traditional game learning models on improvin...
BACKGROUND: Active video games (AVGs) have been identified as a novel strategy to improve motor skil...
Educational research analyzes the increase in social and motor skills in correlation with participat...
A child’s play is critical to whole child development. However, literature related to how tradition...
Educational research analyzes the increase in social and motor skills in correlation with participat...
The aim of this study was to investigate the effect of a fun virtual purposeful active play program ...
The purpose of this degree paper is to determine and compare to what extent does the execution of th...
The aim of this study was to develop children's gross motor development through playing. This resear...
Background: Impaired motor development can significantly affect a child's life and may result in an ...
This study investigated associations between pre-school children\u27s time spent playing electronic ...
Purpose: The development of gross motor skills are fundamental to advanced movements and specific sk...
The aim of this study was to develop children's gross motor development through playing. This resear...
Objective: The purpose of this study was to investigate the effect of traditional games on fundamen...
Abstract Background Proficiency in gross motor skills (GMS) lays the foundation for developing more ...
A growing number of children and adolescents play video games (VGs) for long amounts of time. The cu...
This study aims to determine the effect of implementing traditional game learning models on improvin...
BACKGROUND: Active video games (AVGs) have been identified as a novel strategy to improve motor skil...
Educational research analyzes the increase in social and motor skills in correlation with participat...
A child’s play is critical to whole child development. However, literature related to how tradition...
Educational research analyzes the increase in social and motor skills in correlation with participat...
The aim of this study was to investigate the effect of a fun virtual purposeful active play program ...
The purpose of this degree paper is to determine and compare to what extent does the execution of th...
The aim of this study was to develop children's gross motor development through playing. This resear...
Background: Impaired motor development can significantly affect a child's life and may result in an ...
This study investigated associations between pre-school children\u27s time spent playing electronic ...
Purpose: The development of gross motor skills are fundamental to advanced movements and specific sk...
The aim of this study was to develop children's gross motor development through playing. This resear...
Objective: The purpose of this study was to investigate the effect of traditional games on fundamen...
Abstract Background Proficiency in gross motor skills (GMS) lays the foundation for developing more ...
A growing number of children and adolescents play video games (VGs) for long amounts of time. The cu...
This study aims to determine the effect of implementing traditional game learning models on improvin...
BACKGROUND: Active video games (AVGs) have been identified as a novel strategy to improve motor skil...