The purpose of the research is to study the process of using game elements in modern television programs; to broaden the idea of properties of gaming, its brain building and hedonistic nature. The research methodology consisted in the application of the historical-logical method. This methodological approach allows for exposing and analyzing gaming as an activity that possesses such characteristic features as entertainment, unproductivity, and fictitiousness of its nature. It is necessary to determine how the following functional skills are formed in the process of studying gaming techniques: cognitive, structural, communicative, informative, organizational; and to prove that culture arises from gaming, although gaming does not transform in...
A videogame is a cultural device with its own socializing functions, as stated by most of the media....
Processes of gamification of society have been researching by many scientists. The phenomenon of gam...
The study is devoted to the philosophical consideration of specific features of communication and ed...
This article is devoted to the question of functioning of the phenomenon of game at social and funct...
The given article is devoted to the study of video games as a relevant method of teaching some subje...
The urgency of the need to study the problems caused by the introduction of gaming technology as a m...
The article outlines the main directions in the study of on-screen game communications as system-org...
The article is considered on the phenomenon of language game in philosophy and linguistics. The basi...
Electronic games are among the most propagated markets in media economy. Now, a shift is taking plac...
The paper presents the research of entertaining production as an effective mechanism in the formatio...
With the development of media technology and game evolution, games are endowed with multiple purpose...
Today videogame classification works to a set of guidelines initially designed for, and more conduci...
The game is a social expression, which had come during a societal progress by a working process. It ...
The goal of the diploma thesis is to describe basic characteristics of mediate fanship, which we int...
Title: Multidisciplinary approach to the phenomenon of a game Objectives: The objective of this thes...
A videogame is a cultural device with its own socializing functions, as stated by most of the media....
Processes of gamification of society have been researching by many scientists. The phenomenon of gam...
The study is devoted to the philosophical consideration of specific features of communication and ed...
This article is devoted to the question of functioning of the phenomenon of game at social and funct...
The given article is devoted to the study of video games as a relevant method of teaching some subje...
The urgency of the need to study the problems caused by the introduction of gaming technology as a m...
The article outlines the main directions in the study of on-screen game communications as system-org...
The article is considered on the phenomenon of language game in philosophy and linguistics. The basi...
Electronic games are among the most propagated markets in media economy. Now, a shift is taking plac...
The paper presents the research of entertaining production as an effective mechanism in the formatio...
With the development of media technology and game evolution, games are endowed with multiple purpose...
Today videogame classification works to a set of guidelines initially designed for, and more conduci...
The game is a social expression, which had come during a societal progress by a working process. It ...
The goal of the diploma thesis is to describe basic characteristics of mediate fanship, which we int...
Title: Multidisciplinary approach to the phenomenon of a game Objectives: The objective of this thes...
A videogame is a cultural device with its own socializing functions, as stated by most of the media....
Processes of gamification of society have been researching by many scientists. The phenomenon of gam...
The study is devoted to the philosophical consideration of specific features of communication and ed...