This research will describe how much students' interest in the traditional hadang game at SMPN 4 Buton, Buton Regency. Based on the calculation results, it can be explained that students' interest in the traditional game hadang 20% (10 respondents) obtained a low score, 32% (16 respondents) obtained a moderate score, 44% (22 respondents) obtained a high score and 4% (2 respondents) obtained a very high score. Based on the data obtained in the study, it can be concluded that students' interest in traditional hadang games 20% (10 respondents) obtained a low score, 32% (16 respondents) obtained a moderate score, 44% (22 respondents) obtained a high score and 4% (2 respondents) got a very high score. Starting from the results of the analysis, i...
The purpose of making this thesis is to answer the formulation of the problem in the research, namel...
The objective of this research was to find out the correlation between students’ interest in game a...
The aim of this research is to find out the effectiveness of traditional games “engklek” in the live...
The purpose of this research is to find out how much the level of interest of school-age children in...
This study aims to determine students' interest in basketball at Madrasah Aliyah Negri Ambon. Intere...
This study aims to analysis elementary students' understanding and participation in traditional game...
This study examines the effect of traditional games on the physical condition of elementary school c...
The purpose of making this thesis is to find out the interest in applying the traditional game of ga...
The problems experienced by students have not been able to maximize achievement in basketball. This ...
This study aims to determine student interest in learning at SMKN 1 Tirtajaya Karawang. The approach...
The background of this research is that several teachers in elementary schools throughout the Nangga...
Formulation of the problem in this research was how big the influence of intensity playing online ga...
This study tested a sample of 70 students with variables of interest, cooperation skills and respons...
Indonesia merupakan negara yang kaya akan budaya dan tradisi yang masih dilestarikan hingga saat ini...
Interest in learning is one important factor that determines student success in learning. Low studen...
The purpose of making this thesis is to answer the formulation of the problem in the research, namel...
The objective of this research was to find out the correlation between students’ interest in game a...
The aim of this research is to find out the effectiveness of traditional games “engklek” in the live...
The purpose of this research is to find out how much the level of interest of school-age children in...
This study aims to determine students' interest in basketball at Madrasah Aliyah Negri Ambon. Intere...
This study aims to analysis elementary students' understanding and participation in traditional game...
This study examines the effect of traditional games on the physical condition of elementary school c...
The purpose of making this thesis is to find out the interest in applying the traditional game of ga...
The problems experienced by students have not been able to maximize achievement in basketball. This ...
This study aims to determine student interest in learning at SMKN 1 Tirtajaya Karawang. The approach...
The background of this research is that several teachers in elementary schools throughout the Nangga...
Formulation of the problem in this research was how big the influence of intensity playing online ga...
This study tested a sample of 70 students with variables of interest, cooperation skills and respons...
Indonesia merupakan negara yang kaya akan budaya dan tradisi yang masih dilestarikan hingga saat ini...
Interest in learning is one important factor that determines student success in learning. Low studen...
The purpose of making this thesis is to answer the formulation of the problem in the research, namel...
The objective of this research was to find out the correlation between students’ interest in game a...
The aim of this research is to find out the effectiveness of traditional games “engklek” in the live...