The work presented in this paper proposes a gesture operational model (GOM) that describes how the body parts cooperate, to perform a situated professional gesture. The model is built upon several assumptions that determine the dynamic relationship between the body entities within the execution of the human movement. The model is based on the state-space (SS) representation, as a simultaneous equation system for all the body entities is generated, composed of a set of first-order differential equations. The coefficients of the equation system are estimated using the maximum likelihood estimation (MLE) method, and its dynamic simulation generates a dynamic tolerance of the spatial variance of the movement over time. The scientific evidence o...
[[abstract]]The paper introduces a model based hand gesture recognition system, which consists of th...
69 p.In this project the aim is to develop a system to recognize a set of gestures using Hidden Mark...
The development of computing technology provides more and more methods for human-computer interactio...
International audienceHuman-centered artificial intelligence is increasingly deployed in professiona...
High dimensional time series data such as video sequences, spectral trajectories of a speech signal ...
This project deals with Mouse gesture recognition. Proposed system models trajectories using Hidden ...
This work presents a piecewise linear approximation to non-linear Point Distribution Models for mode...
This work presents a piecewise linear approximation to non-linear Point Distribution Models for mode...
In industry, ergonomists apply heuristic methods to determine workers’ exposure to ergonomic risks; ...
Human activities are characterised by the spatio-temporal structure of their motion patterns. Such s...
The Point Distribution Model (PDM) has been successfully used in modelling shape variations in group...
International audienceWe present a novel approach to modelling the non-linear and time-varying dynam...
International audienceIn this paper, we propose a new approach for body gesture recognition. The bod...
This paper analyzes the movements of the human body limbs (hands, feet and head) and center of gravi...
A state-based method for learning visual behavior from image sequences is presented. The technique i...
[[abstract]]The paper introduces a model based hand gesture recognition system, which consists of th...
69 p.In this project the aim is to develop a system to recognize a set of gestures using Hidden Mark...
The development of computing technology provides more and more methods for human-computer interactio...
International audienceHuman-centered artificial intelligence is increasingly deployed in professiona...
High dimensional time series data such as video sequences, spectral trajectories of a speech signal ...
This project deals with Mouse gesture recognition. Proposed system models trajectories using Hidden ...
This work presents a piecewise linear approximation to non-linear Point Distribution Models for mode...
This work presents a piecewise linear approximation to non-linear Point Distribution Models for mode...
In industry, ergonomists apply heuristic methods to determine workers’ exposure to ergonomic risks; ...
Human activities are characterised by the spatio-temporal structure of their motion patterns. Such s...
The Point Distribution Model (PDM) has been successfully used in modelling shape variations in group...
International audienceWe present a novel approach to modelling the non-linear and time-varying dynam...
International audienceIn this paper, we propose a new approach for body gesture recognition. The bod...
This paper analyzes the movements of the human body limbs (hands, feet and head) and center of gravi...
A state-based method for learning visual behavior from image sequences is presented. The technique i...
[[abstract]]The paper introduces a model based hand gesture recognition system, which consists of th...
69 p.In this project the aim is to develop a system to recognize a set of gestures using Hidden Mark...
The development of computing technology provides more and more methods for human-computer interactio...