This paper describes a system for automating the generation of mapping schemes between human interaction with extramusical objects and electronic dance music. These mappings are determined through the comparison of sensor input to a synthesized matrix of sequenced audio. The goal of the system is to facilitate live performances that feature quotidian objects in the place of traditional musical instruments. The practical and artistic applications of musical control with quotidian objects is discussed. The associated object-manipulating gesture vocabularies are mapped to musical output so that the objects themselves may be perceived as DMIs. This strategy is used in a performance to explore the liveness qualities of the system
Gestural expressiveness plays a fundamental role in the interaction with people, environments, anima...
This paper describes the use of evolutionary and artificial life techniques in sound design and the ...
This paper describes the use of evolutionary and artificial life techniques in sound design and the ...
This paper presents ongoing work on gesture mapping strategies and applications to sound synthesis b...
This paper presents ongoing work on gesture mapping strategies and applications to sound synthesis b...
International audienceIn this paper we propose some practical applications linking motion capture an...
International audienceIn this paper we propose some practical applications linking motion capture an...
This paper discusses the use of choreography in mapping sound to movement in the field of new instru...
This paper discusses the use of choreography in mapping sound to movement in the field of new instru...
cote interne IRCAM: Rovan97a/National audienceThis paper presents ongoing work on gesture mapping st...
In this demonstration we will show a variety of computer-based musical instruments designed for live...
cote interne IRCAM: Rovan97a/National audienceThis paper presents ongoing work on gesture mapping st...
This work treats about the permeation of two different compositional approaches (real time technolog...
Mapping in interactive dance performance poses a number of questions related to the perception and e...
This paper describes the work so far on my DPhil research, which falls under the banner of compositi...
Gestural expressiveness plays a fundamental role in the interaction with people, environments, anima...
This paper describes the use of evolutionary and artificial life techniques in sound design and the ...
This paper describes the use of evolutionary and artificial life techniques in sound design and the ...
This paper presents ongoing work on gesture mapping strategies and applications to sound synthesis b...
This paper presents ongoing work on gesture mapping strategies and applications to sound synthesis b...
International audienceIn this paper we propose some practical applications linking motion capture an...
International audienceIn this paper we propose some practical applications linking motion capture an...
This paper discusses the use of choreography in mapping sound to movement in the field of new instru...
This paper discusses the use of choreography in mapping sound to movement in the field of new instru...
cote interne IRCAM: Rovan97a/National audienceThis paper presents ongoing work on gesture mapping st...
In this demonstration we will show a variety of computer-based musical instruments designed for live...
cote interne IRCAM: Rovan97a/National audienceThis paper presents ongoing work on gesture mapping st...
This work treats about the permeation of two different compositional approaches (real time technolog...
Mapping in interactive dance performance poses a number of questions related to the perception and e...
This paper describes the work so far on my DPhil research, which falls under the banner of compositi...
Gestural expressiveness plays a fundamental role in the interaction with people, environments, anima...
This paper describes the use of evolutionary and artificial life techniques in sound design and the ...
This paper describes the use of evolutionary and artificial life techniques in sound design and the ...