This paper presents a system that simulates, in real time, the volumetric deformation of muscles during human locomotion. We propose a two-layered motion model. The requirements of realism and real time computation lead to a hybrid locomotion system that uses a skeleton as first layer. The muscles, represented by an anatomical surface model, constitute the second layer, whose deformations are simulated with a finite element method (FEM). The FEM subsystem is fed by the torques and forces got from the locomotion system, through a line of action model, and takes into account the geometry and material properties of the muscles. High level parameters (like height, weight, physical constitution, step frequency, step length or speed) allow to cus...
Abstract: In this paper, we developed a dynamic motion analysis platform to analyze the nature of hu...
A new methodology is proposed for creating and animating the human body based on human anatomical st...
Muscle is the fundamental “motor ” that drives all animal motion. We propose that changes in shape o...
Abstract: This paper presents a system that simulates, in real time, the volumetric deformation of m...
AbstractThe current state of the art digital human models are a visual proxy for humans in part due ...
A critical review of studies related to the modelling of the human locomotor system is given. Kinema...
In this paper, we extend our previous work (Proc. Computer Animation and Simulation, pp. 125-135, Au...
The objective of the project is to create computer-based simulations of human locomotion driven by p...
Human musculature is an important structure for appearance and deformation of body surface. In this ...
A novel method based on the finite element modeling and simulation of human musculoskeletal system w...
Abstract: In this paper, we propose a dynamic human motion simulator to clarify and obtain the natur...
This paper presents a voxel-based biomechanical model for muscle deformation using nite element meth...
This paper describes the modeling and the simulation of a novel Elastic Bipedal Robot based on Human...
Today, to create and to simulate a virtual anatomical version of a subject is useful in the decision...
This thesis examines muscle function through the process of making computer ani-mation and developin...
Abstract: In this paper, we developed a dynamic motion analysis platform to analyze the nature of hu...
A new methodology is proposed for creating and animating the human body based on human anatomical st...
Muscle is the fundamental “motor ” that drives all animal motion. We propose that changes in shape o...
Abstract: This paper presents a system that simulates, in real time, the volumetric deformation of m...
AbstractThe current state of the art digital human models are a visual proxy for humans in part due ...
A critical review of studies related to the modelling of the human locomotor system is given. Kinema...
In this paper, we extend our previous work (Proc. Computer Animation and Simulation, pp. 125-135, Au...
The objective of the project is to create computer-based simulations of human locomotion driven by p...
Human musculature is an important structure for appearance and deformation of body surface. In this ...
A novel method based on the finite element modeling and simulation of human musculoskeletal system w...
Abstract: In this paper, we propose a dynamic human motion simulator to clarify and obtain the natur...
This paper presents a voxel-based biomechanical model for muscle deformation using nite element meth...
This paper describes the modeling and the simulation of a novel Elastic Bipedal Robot based on Human...
Today, to create and to simulate a virtual anatomical version of a subject is useful in the decision...
This thesis examines muscle function through the process of making computer ani-mation and developin...
Abstract: In this paper, we developed a dynamic motion analysis platform to analyze the nature of hu...
A new methodology is proposed for creating and animating the human body based on human anatomical st...
Muscle is the fundamental “motor ” that drives all animal motion. We propose that changes in shape o...