Serious games constitute actually a recent and attractive way supposed to replace the classical boring courses. However, the choice of the adapted serious game to a specific learning environment remains a challenging task that makes teachers unwilling to adopt this concept. To fill this gap, we present, in this paper, a multi-agent-based simulator allowing to predict the impact of a serious game integration in a learning environment given several game and players characteristics. As results, the presented tool gives intensities of several emotional aspects characterizing learners reactions to the serious game adoption. The presented simulator is tested to predict the effect of basing a coding course on the serious game ”CodeCombat”. The obt...
Many researchers have taken a great deal of effort to promote high quality game-based learning appli...
ABSTRACT StarLogo The Next Generation (TNG) enables secondary school students and teachers to model ...
In traditional scenario-based serious games, players can choose a skill level and then proceed to ga...
International audienceIn recent years, the rapid development in information and communication techno...
The research paper proposes a practical and promising game-based learning pattern which may create a...
abstract: Computer simulations are gaining recognition as educational tools, but in general there is...
Serious games are designed to train and educate learners, opening up new learning approaches like ex...
This paper discusses the potential benefits from incorporating gaming elements into the learning pro...
Abstract The focus of higher education institutions is the preparation of future professionals. To a...
Serious games are designed to train and educate learners, opening up new learning approaches like ex...
We describe preliminary research on devising intelligent agents that can improve the educational eff...
Serious Games represent a global revolution that promises to develop intuitive, affordable, accessib...
Educational computer games are increasingly being used in the formal schooling system; however, it i...
Learning refers to concerted activity that increases the capacity and willingness of individuals or ...
Multiplayer Serious Games are a promising concept to combine the features of Serious Games with the ...
Many researchers have taken a great deal of effort to promote high quality game-based learning appli...
ABSTRACT StarLogo The Next Generation (TNG) enables secondary school students and teachers to model ...
In traditional scenario-based serious games, players can choose a skill level and then proceed to ga...
International audienceIn recent years, the rapid development in information and communication techno...
The research paper proposes a practical and promising game-based learning pattern which may create a...
abstract: Computer simulations are gaining recognition as educational tools, but in general there is...
Serious games are designed to train and educate learners, opening up new learning approaches like ex...
This paper discusses the potential benefits from incorporating gaming elements into the learning pro...
Abstract The focus of higher education institutions is the preparation of future professionals. To a...
Serious games are designed to train and educate learners, opening up new learning approaches like ex...
We describe preliminary research on devising intelligent agents that can improve the educational eff...
Serious Games represent a global revolution that promises to develop intuitive, affordable, accessib...
Educational computer games are increasingly being used in the formal schooling system; however, it i...
Learning refers to concerted activity that increases the capacity and willingness of individuals or ...
Multiplayer Serious Games are a promising concept to combine the features of Serious Games with the ...
Many researchers have taken a great deal of effort to promote high quality game-based learning appli...
ABSTRACT StarLogo The Next Generation (TNG) enables secondary school students and teachers to model ...
In traditional scenario-based serious games, players can choose a skill level and then proceed to ga...