The paper addresses the need to rethink education to be effective in a changing environment. More concretely we look at the intersection of craft-based learning, digital fabrication technologies and schools’ capacities to absorb educational innovations. Although making and hacking are known activities within constructionist learning settings, they are not yet widespread at a school level. An explorative study of maker education across European countries has shown that a major impediment to innovations, such as digital fabrication in schools, were the perceived complexity of the process, the technical skills required and the lack of easily accessible resources for getting started or being able to troubleshoot if needed. The aim of this paper...
Maker culture is part of a burgeoning movement in which individuals leverage modern digital technolo...
In recent years, the Maker movement has surged in popularity and has become attractive for didactic ...
Despite the growing importance and popularity of new digitally enhanced making and design environmen...
Abstract Interests in Maker Education have been increasing among K-12 educators. In this study, we ...
This article considers growing calls for the integration of so-called ‘maker technologies’ and asso...
This paper explores the use of maker technologies as activities embedded in a wider educational ecos...
AbstractTechnology has become an ordinary, constituent element of today's world. Therefore, digital ...
Following initial educational enthusiasms for ‘Making’ technologies and the ‘Maker Movement’, increa...
The conference contribution introduces digital “making” as a bottom-up movement, placing digital fab...
In response to the maker movement, administrators are adding 3D printers, laser cutters, vinyl cutte...
Makerspaces are environments where individuals use technologies to make physical artifacts within a ...
Digital Making as an Educational Project is an innovative educational experience that has been carri...
Making in education is an emergent practice focusing on learners as creators of things in a collabor...
We are in the midst of a never-ending paradigm shift of standards and insights in a technology-focus...
In the last two decades, the use of technology in Finnish basic education has developed rapidly. The...
Maker culture is part of a burgeoning movement in which individuals leverage modern digital technolo...
In recent years, the Maker movement has surged in popularity and has become attractive for didactic ...
Despite the growing importance and popularity of new digitally enhanced making and design environmen...
Abstract Interests in Maker Education have been increasing among K-12 educators. In this study, we ...
This article considers growing calls for the integration of so-called ‘maker technologies’ and asso...
This paper explores the use of maker technologies as activities embedded in a wider educational ecos...
AbstractTechnology has become an ordinary, constituent element of today's world. Therefore, digital ...
Following initial educational enthusiasms for ‘Making’ technologies and the ‘Maker Movement’, increa...
The conference contribution introduces digital “making” as a bottom-up movement, placing digital fab...
In response to the maker movement, administrators are adding 3D printers, laser cutters, vinyl cutte...
Makerspaces are environments where individuals use technologies to make physical artifacts within a ...
Digital Making as an Educational Project is an innovative educational experience that has been carri...
Making in education is an emergent practice focusing on learners as creators of things in a collabor...
We are in the midst of a never-ending paradigm shift of standards and insights in a technology-focus...
In the last two decades, the use of technology in Finnish basic education has developed rapidly. The...
Maker culture is part of a burgeoning movement in which individuals leverage modern digital technolo...
In recent years, the Maker movement has surged in popularity and has become attractive for didactic ...
Despite the growing importance and popularity of new digitally enhanced making and design environmen...