Activity recognition from first person videos is a growing research area. The increasing diffusion of egocentric sensors in various devices makes it timely to develop approaches able to recognize fine grained first person actions like picking up, putting down, pouring and so forth. While most of previous work focused on RGB data, some authors pointed out the importance of leveraging over depth information in this domain. In this paper we follow this trend and we propose the first deep architecture that uses depth maps as an attention mechanism for first person activity recognition. Specifically, we blend together the RGB and depth data, so to obtain an enriched input for the network. This blending puts more or less emphasis on different par...
[eng] Egocentric action recognition consists in determining what a wearable camera user is doing fro...
This paper proposes a new method, i.e., weighted hierarchical depth motion maps (WHDMM) + three-chan...
We present a novel deep learning approach for addressing the problem of interaction recognition from...
Activity recognition from first person videos is a growing research area. The increasing diffusion o...
There are two recent trends that are changing the landscape of vision-based activity recognition. On...
© 2017 Elsevier B.V. Egocentric activity recognition has recently generated great popularity in comp...
We are researching the use of egocentric vision in the area of Human Action Recognition. Inspired fr...
This paper discusses the problem of recognizing interaction-level human activities from a first-pers...
Depth Maps-based Human Activity Recognition is the process of categorizing depth sequences with a pa...
Being able to recognize human activities is essential for several applications, including social rob...
In typical third-person perspective videos, the camera is situated away from the actors involved in ...
Activity recognition from first-person (ego-centric) videos has recently gained attention due to the...
A novel frst-person human activity recognition framework is pro-posed in this work. Our proposed met...
Introduction of depth sensors made a big impact on research in visual recognition. By providing 3D i...
In this paper, we present a new deep learning-based human activity recognition technique. First, we ...
[eng] Egocentric action recognition consists in determining what a wearable camera user is doing fro...
This paper proposes a new method, i.e., weighted hierarchical depth motion maps (WHDMM) + three-chan...
We present a novel deep learning approach for addressing the problem of interaction recognition from...
Activity recognition from first person videos is a growing research area. The increasing diffusion o...
There are two recent trends that are changing the landscape of vision-based activity recognition. On...
© 2017 Elsevier B.V. Egocentric activity recognition has recently generated great popularity in comp...
We are researching the use of egocentric vision in the area of Human Action Recognition. Inspired fr...
This paper discusses the problem of recognizing interaction-level human activities from a first-pers...
Depth Maps-based Human Activity Recognition is the process of categorizing depth sequences with a pa...
Being able to recognize human activities is essential for several applications, including social rob...
In typical third-person perspective videos, the camera is situated away from the actors involved in ...
Activity recognition from first-person (ego-centric) videos has recently gained attention due to the...
A novel frst-person human activity recognition framework is pro-posed in this work. Our proposed met...
Introduction of depth sensors made a big impact on research in visual recognition. By providing 3D i...
In this paper, we present a new deep learning-based human activity recognition technique. First, we ...
[eng] Egocentric action recognition consists in determining what a wearable camera user is doing fro...
This paper proposes a new method, i.e., weighted hierarchical depth motion maps (WHDMM) + three-chan...
We present a novel deep learning approach for addressing the problem of interaction recognition from...