This work addresses the problem of discovering, in an unsupervised manner, interpretable paths in the latent space of pretrained GANs, so as to provide an intuitive and easy way of controlling the underlying generative factors. In doing so, it addresses some of the limitations of the state-of-the-art works, namely, a) that they discover directions that are independent of the latent code, i.e., paths that are linear, and b) that their evaluation relies either on visual inspection or on laborious human labeling. More specifically, we propose to learn non-linear warpings on the latent space, each one parametrized by a set of RBF-based latent space warping functions, and where each warping gives rise to a family of non-linear paths via the grad...
We propose two new techniques for training Generative Adversarial Networks (GANs) in the unsupervise...
The generative adversarial network (GAN) is first proposed in 2014, and this kind of network model i...
While Generative Adversarial Networks (GANs) show increasing performance and the level of realism is...
This work addresses the problem of discovering, in an unsupervised manner, interpretable paths in th...
This paper is on face/head reenactment where the goal is to transfer the facial pose (3D head orient...
Generative adversarial networks (GANs) learn to synthesise new samples from a high-dimensional distr...
This paper addresses the problem of finding interpretable directions in the latent space of pre-trai...
The discovery of the disentanglement properties of the latent space in GANs motivated a lot of resea...
Inverting a Generative Adversarial Network (GAN) facilitates a wide range of image editing tasks usi...
In this paper, we present our framework for neural face/head reenactment whose goal is to transfer t...
Recent advances in the understanding of Generative Adversarial Networks (GANs) have led to remarkabl...
This paper describes a simple technique to analyze Generative Adversarial Networks (GANs) and create...
Generative Adversarial networks (GANs) have demonstrated their powerful capability of synthesizing h...
Recent advancements in real image editing have been attributed to the exploration of Generative Adve...
Generative models, such as Auto-Encoders, Generative Adversarial Networks, Generative Flows, and Dif...
We propose two new techniques for training Generative Adversarial Networks (GANs) in the unsupervise...
The generative adversarial network (GAN) is first proposed in 2014, and this kind of network model i...
While Generative Adversarial Networks (GANs) show increasing performance and the level of realism is...
This work addresses the problem of discovering, in an unsupervised manner, interpretable paths in th...
This paper is on face/head reenactment where the goal is to transfer the facial pose (3D head orient...
Generative adversarial networks (GANs) learn to synthesise new samples from a high-dimensional distr...
This paper addresses the problem of finding interpretable directions in the latent space of pre-trai...
The discovery of the disentanglement properties of the latent space in GANs motivated a lot of resea...
Inverting a Generative Adversarial Network (GAN) facilitates a wide range of image editing tasks usi...
In this paper, we present our framework for neural face/head reenactment whose goal is to transfer t...
Recent advances in the understanding of Generative Adversarial Networks (GANs) have led to remarkabl...
This paper describes a simple technique to analyze Generative Adversarial Networks (GANs) and create...
Generative Adversarial networks (GANs) have demonstrated their powerful capability of synthesizing h...
Recent advancements in real image editing have been attributed to the exploration of Generative Adve...
Generative models, such as Auto-Encoders, Generative Adversarial Networks, Generative Flows, and Dif...
We propose two new techniques for training Generative Adversarial Networks (GANs) in the unsupervise...
The generative adversarial network (GAN) is first proposed in 2014, and this kind of network model i...
While Generative Adversarial Networks (GANs) show increasing performance and the level of realism is...