Studies on educational games (EG) have shown growing interest among researchers due to the potential and preferences of the younger generation. Games technology is among the most popular forms of technology nowadays with billions of transactions yearly. Compared to traditional learning, games have features to provide opportunities for more enjoyable and engaging learning. Despite their great potentials, studies done among researchers on educational-game acceptance among students and teachers are still limited. This is due to challenges to design EG that is well-balanced between fun and learning features. Therefore, it is important to explore factors that contribute to the acceptance of EG. Despite many studies done on EG acceptance, most ha...
Computer games are well-established forms of entertainment which have been shown to promote the deve...
Over the past few years, academics have witnessed an increasing amount of attention being accorded t...
Computer and video games are a channel of evolution and productivity that is most consumed keeping t...
Studies of educational games (EG) are rapidly growing in recent years due to its promising potential...
Education is the process of teaching, educating and developing strategies of learning through develo...
With the development of media technology and game evolution, games are endowed with multiple purpose...
Use of educational games is an approach that has potential to change the existing educational method...
This study aims to explore students' motivations for playing educational games. The structural e...
Educational video games are gaining momentum as a means to increase students' attention on the learn...
The use of digital games in education is growing. Digital games with their elements of `play' and `c...
In a developed country like Malaysia, prominent technological devices that are use by most people ar...
Educational games (EG) seem to have lots of potential due to digital games popularity and preference...
Educational games have existed among the teaching and learning aids of many disciplines of knowledge...
We investigated whether the introduction of games into college-level mathematics classes in the Unit...
Among the latest models of teaching are those that rely on technology, especially the Internet, and ...
Computer games are well-established forms of entertainment which have been shown to promote the deve...
Over the past few years, academics have witnessed an increasing amount of attention being accorded t...
Computer and video games are a channel of evolution and productivity that is most consumed keeping t...
Studies of educational games (EG) are rapidly growing in recent years due to its promising potential...
Education is the process of teaching, educating and developing strategies of learning through develo...
With the development of media technology and game evolution, games are endowed with multiple purpose...
Use of educational games is an approach that has potential to change the existing educational method...
This study aims to explore students' motivations for playing educational games. The structural e...
Educational video games are gaining momentum as a means to increase students' attention on the learn...
The use of digital games in education is growing. Digital games with their elements of `play' and `c...
In a developed country like Malaysia, prominent technological devices that are use by most people ar...
Educational games (EG) seem to have lots of potential due to digital games popularity and preference...
Educational games have existed among the teaching and learning aids of many disciplines of knowledge...
We investigated whether the introduction of games into college-level mathematics classes in the Unit...
Among the latest models of teaching are those that rely on technology, especially the Internet, and ...
Computer games are well-established forms of entertainment which have been shown to promote the deve...
Over the past few years, academics have witnessed an increasing amount of attention being accorded t...
Computer and video games are a channel of evolution and productivity that is most consumed keeping t...