We aim to develop a full-body interaction game that could let children cooperate and interact with other children in small groups. As the first step for our aim, the objective of the full-body interaction game developed in this study is to make interaction between children. The game requires two children to jump together with the same timing. We let children experience the game and answer the questionnaires. The children using several strategies to coordinate the timing of their jumps were observed. These included shouting time, watching each other, and jumping in a constant rhythm as if they were skipping rope. In this manner, we observed the children playing the game while cooperating with each other. The results of a questionnaire to eva...
This paper examines the social practices children use to manage participation in play activities. It...
We report on a nine-month-long observational study with teachers and students with autism in a class...
Sedentary behavior in children (> 4 years of age) has increased over the last decades, resulting ...
ecent studies have shown that children are not adequately physically active and there is a need to i...
Considering games as a means of social adaptation we can understand humans’ innate need for social i...
In this paper, we investigate different types of collaborative interaction that children in special ...
The aim of this study was to evaluate whether an ice-skating exergame can stimulate intercultural so...
This article investigates how the body movements in children’s play are related to their interaction...
Childrenâs free play is often characterised by moderate-to-vigorous physical activity (MVPA), touch,...
There is good evidence that children’s prosocial skills are positively associated with health, well-...
The introduction of motion capture in the everyday gaming has changed the way players interact with ...
In this study, we examined interaction originating from physical expression in the progression of in...
Playful interactions facilitate the development of engaging applications for different purposes. Thi...
Abstract: Sedentary behaviour in children, four years of age and older, has increased over the last ...
Children today, are exposed to video games from an early age in the form of tablets, smart phones an...
This paper examines the social practices children use to manage participation in play activities. It...
We report on a nine-month-long observational study with teachers and students with autism in a class...
Sedentary behavior in children (> 4 years of age) has increased over the last decades, resulting ...
ecent studies have shown that children are not adequately physically active and there is a need to i...
Considering games as a means of social adaptation we can understand humans’ innate need for social i...
In this paper, we investigate different types of collaborative interaction that children in special ...
The aim of this study was to evaluate whether an ice-skating exergame can stimulate intercultural so...
This article investigates how the body movements in children’s play are related to their interaction...
Childrenâs free play is often characterised by moderate-to-vigorous physical activity (MVPA), touch,...
There is good evidence that children’s prosocial skills are positively associated with health, well-...
The introduction of motion capture in the everyday gaming has changed the way players interact with ...
In this study, we examined interaction originating from physical expression in the progression of in...
Playful interactions facilitate the development of engaging applications for different purposes. Thi...
Abstract: Sedentary behaviour in children, four years of age and older, has increased over the last ...
Children today, are exposed to video games from an early age in the form of tablets, smart phones an...
This paper examines the social practices children use to manage participation in play activities. It...
We report on a nine-month-long observational study with teachers and students with autism in a class...
Sedentary behavior in children (> 4 years of age) has increased over the last decades, resulting ...