The human head representations usually are based on the morphological – structural components of a real model. Over the time became more and more necessary to achieve full virtual models that comply very rigorous with the specifications of the human anatomy. Still, making and using a model perfectly fitted with the real anatomy is a difficult task, because it requires large hardware resources and significant times for processing. That is why it is necessary to choose the best compromise solution, which keeps the right balance between the details perfection and the resources consumption, in order to obtain facial animations with real-time rendering. We will present here the way in which we achieved such a 3D system that we intend to use as a...
We present a novel approach to building realistic 3D facial appearance models. We seek to efficient...
The paper deals with the new algorithm of animation of 3D model of the human head in combination wit...
In this dissertation, I describe a virtual head model with anatomical structure. The model is animat...
In this dissertation, I describe a virtual head model with anatomical structure. The model is animat...
Automatic synthesis of facial animation in Computer Graphics is a challenging task and although the ...
We propose an integrated facial dynamics model addressing the animation of 3D humanoid faces in real...
We propose an integrated facial dynamics model addressing the animation of 3D humanoid faces in real...
The efficiency and robustness to synthesize personalized facial expression is a chal-lenging part in...
A major unsolved problem in computer graphics is the construction and animation of realistic human f...
We propose an integrated facial dynamics model addressing the animation of 3D humanoid faces in real...
The efficiency and robustness to synthesize personalized facial expression is a chal-lenging part in...
We present a versatile construction and deformation method for head models with anatomical structure...
We present a novel approach to building realistic 3D facial appearance models. We seek to efficient...
We present a novel approach to building realistic 3D facial appearance models. We seek to efficient...
We present a novel approach to building realistic 3D facial appearance models. We seek to efficient...
We present a novel approach to building realistic 3D facial appearance models. We seek to efficient...
The paper deals with the new algorithm of animation of 3D model of the human head in combination wit...
In this dissertation, I describe a virtual head model with anatomical structure. The model is animat...
In this dissertation, I describe a virtual head model with anatomical structure. The model is animat...
Automatic synthesis of facial animation in Computer Graphics is a challenging task and although the ...
We propose an integrated facial dynamics model addressing the animation of 3D humanoid faces in real...
We propose an integrated facial dynamics model addressing the animation of 3D humanoid faces in real...
The efficiency and robustness to synthesize personalized facial expression is a chal-lenging part in...
A major unsolved problem in computer graphics is the construction and animation of realistic human f...
We propose an integrated facial dynamics model addressing the animation of 3D humanoid faces in real...
The efficiency and robustness to synthesize personalized facial expression is a chal-lenging part in...
We present a versatile construction and deformation method for head models with anatomical structure...
We present a novel approach to building realistic 3D facial appearance models. We seek to efficient...
We present a novel approach to building realistic 3D facial appearance models. We seek to efficient...
We present a novel approach to building realistic 3D facial appearance models. We seek to efficient...
We present a novel approach to building realistic 3D facial appearance models. We seek to efficient...
The paper deals with the new algorithm of animation of 3D model of the human head in combination wit...
In this dissertation, I describe a virtual head model with anatomical structure. The model is animat...