In general, algorithms to find continuous k-nearest neighbors have been researched on the location based services, monitoring periodically the moving objects such as vehicles and mobile phone. Those researches assume the environment that the number of query points is much less than that of moving objects and the query points are not moved but fixed. In gaming environments, this problem is when computing the next movement considering the neighbors such as flocking, crowd and robot simulations. In this case, every moving object becomes a query point so that the number of query point is same to that of moving objects and the query points are also moving. In this paper, we analyze the performance of the existing algorithms focused on location b...
With the growing number of mobile applications, data analysis on large sets of historical mov-ing ob...
Nearest neighbor algorithms play many roles in our daily lives. From facial recognition to networkin...
The design of appropriate moving target search (MTS) algorithms for computer-generated bots poses se...
In general, algorithms to find continuous k-nearest neighbors have been researched on the location b...
In general, algorithms to find continuous k-nearest neighbors has been researched on the location ba...
The paper describes a new method of continuously mon-itoring the nearest neighbors of a given objec...
Many location-based applications require constant monitoring of k-nearest neighbor (k-NN) queries ov...
With the continued proliferation of wireless communications and advances in positioning technologies...
Assume a set of moving objects and a central server that monitors their positions over time, while p...
Given a data set P, a k-means query returns k points in space (called centers), such that the averag...
The motion planning problem consists of finding a valid path for a robot (movable object) from a sta...
The k-nearest neighbour (kNN) problem appears in many different fields of computer science, such as ...
With the proliferation of wireless communications and the rapid advances in technologies for trackin...
In typical location-based services (LBS), moving objects (e.g., GPS-enabled mobile phones) report th...
The nearest neighbor search is a significant problem in transportation modeling and simulation. This...
With the growing number of mobile applications, data analysis on large sets of historical mov-ing ob...
Nearest neighbor algorithms play many roles in our daily lives. From facial recognition to networkin...
The design of appropriate moving target search (MTS) algorithms for computer-generated bots poses se...
In general, algorithms to find continuous k-nearest neighbors have been researched on the location b...
In general, algorithms to find continuous k-nearest neighbors has been researched on the location ba...
The paper describes a new method of continuously mon-itoring the nearest neighbors of a given objec...
Many location-based applications require constant monitoring of k-nearest neighbor (k-NN) queries ov...
With the continued proliferation of wireless communications and advances in positioning technologies...
Assume a set of moving objects and a central server that monitors their positions over time, while p...
Given a data set P, a k-means query returns k points in space (called centers), such that the averag...
The motion planning problem consists of finding a valid path for a robot (movable object) from a sta...
The k-nearest neighbour (kNN) problem appears in many different fields of computer science, such as ...
With the proliferation of wireless communications and the rapid advances in technologies for trackin...
In typical location-based services (LBS), moving objects (e.g., GPS-enabled mobile phones) report th...
The nearest neighbor search is a significant problem in transportation modeling and simulation. This...
With the growing number of mobile applications, data analysis on large sets of historical mov-ing ob...
Nearest neighbor algorithms play many roles in our daily lives. From facial recognition to networkin...
The design of appropriate moving target search (MTS) algorithms for computer-generated bots poses se...