Design that evoked emotions are one of the main concerning issues in developing mobile applications for online learning in general and for augmented reality (AR) based mobile learning applications in specific. Emotional design could attract users by creating different feelings while using AR-based mobile learning applications. Suitable emotions related to design could motivate students towards fascinating learning experiences. The aim of this research is to evaluate the emotional responses of the students based on different designs in AR-based mobile learning applications using Kansei engineering technique. In this research, about thirty-two students from secondary school were involved in an experiment to identify the Kansei (emotion) words...
[[abstract]]The view of emotion was a human evolutionary leftover from animal defects for psychology...
Emotional, cognitive, and motivational processes are dynamic and influence each other during learnin...
Previous research on Mobile AR (MAR) in science learning fall short in explaining the factors that p...
Many studies related to the use of virtual reality in education are focused on the cognitive aspects...
In recent years, the application of virtual reality (VR) technology in education is rapidly gaining ...
Emotions play a crucial role in human-computer interaction. Emotion research in the field of human-c...
People usually tend to rely on their emotion in making a decision or doing something important in th...
Emotion, human intelligence and learning have inextricable connections. Making sure learners' emotio...
Augmented reality (AR) is a technology whose presence has increased in the field of education in rec...
Emotion has long been regarded as an obstacle to cognitive processes in learning. Despite various st...
ABSTRACT This paper presents the emotional responses among higher institution learners towards the ...
Interaction between people and virtual characters through digital and electronic devices is a realit...
This paper presents the evaluation of positive emotion in children's mobile learning applications. T...
Emotions play a crucial role in human-computer interaction. Emotion research in the field of human-c...
Kansei Engineering is a proven methodology for translating human feelings into a product design. It...
[[abstract]]The view of emotion was a human evolutionary leftover from animal defects for psychology...
Emotional, cognitive, and motivational processes are dynamic and influence each other during learnin...
Previous research on Mobile AR (MAR) in science learning fall short in explaining the factors that p...
Many studies related to the use of virtual reality in education are focused on the cognitive aspects...
In recent years, the application of virtual reality (VR) technology in education is rapidly gaining ...
Emotions play a crucial role in human-computer interaction. Emotion research in the field of human-c...
People usually tend to rely on their emotion in making a decision or doing something important in th...
Emotion, human intelligence and learning have inextricable connections. Making sure learners' emotio...
Augmented reality (AR) is a technology whose presence has increased in the field of education in rec...
Emotion has long been regarded as an obstacle to cognitive processes in learning. Despite various st...
ABSTRACT This paper presents the emotional responses among higher institution learners towards the ...
Interaction between people and virtual characters through digital and electronic devices is a realit...
This paper presents the evaluation of positive emotion in children's mobile learning applications. T...
Emotions play a crucial role in human-computer interaction. Emotion research in the field of human-c...
Kansei Engineering is a proven methodology for translating human feelings into a product design. It...
[[abstract]]The view of emotion was a human evolutionary leftover from animal defects for psychology...
Emotional, cognitive, and motivational processes are dynamic and influence each other during learnin...
Previous research on Mobile AR (MAR) in science learning fall short in explaining the factors that p...