This paper demonstrates how mobile games can contribute to participatory design and its aim of achieving positive change through the involvement of stakeholders. This overarching goal is considered via a particular case-study that utilizes a purpose-built smartphone game. The case-study applies this game to the design challenges of urban cycling. Utilisation of the game in a stakeholder workshop suggests that mobile play can aid understanding and help to establish communication amongst diverse participants. For further information and media, see https://osf.io/vy5dq
Mobility in cities is facing many challenges, for example congestion and pollution, and these challe...
Digital technologies integrated in the physical spaces enable new practices that open new possible i...
Can a complex site, such as an urban landscape, be better understood through a game? Might this play...
This paper demonstrates how mobile games can contribute to participatory design and its aim of achie...
This paper is based on a hypothesis that games can be used to support design decisions in a variety...
In this paper we explore how mobile devices and co-location in mobile contexts contribute social pla...
This paper explores the social aspects of a new kind of mobile games where players interact with eac...
This book approaches Location Based Mobile Games from a design perspective, investigating the peculi...
The paper frames, describes and analyses the Play Design! Project, a set of mobile location-based ur...
peer reviewedIn this case study we describe the iterative process of paper prototyping, using a boar...
Cities are becoming increasingly complex, both in terms of their social and cultural context, and in...
Backseat Gaming is a project set out to investigate how the highway experience can be used as resour...
Cities are becoming increasingly complex, both in terms of their social and cultural context, and in...
Augmented reality board games is a relatively new concept. Designing these types of games can be cha...
In the last few years, the debate among designers and sustainability experts has brought attention t...
Mobility in cities is facing many challenges, for example congestion and pollution, and these challe...
Digital technologies integrated in the physical spaces enable new practices that open new possible i...
Can a complex site, such as an urban landscape, be better understood through a game? Might this play...
This paper demonstrates how mobile games can contribute to participatory design and its aim of achie...
This paper is based on a hypothesis that games can be used to support design decisions in a variety...
In this paper we explore how mobile devices and co-location in mobile contexts contribute social pla...
This paper explores the social aspects of a new kind of mobile games where players interact with eac...
This book approaches Location Based Mobile Games from a design perspective, investigating the peculi...
The paper frames, describes and analyses the Play Design! Project, a set of mobile location-based ur...
peer reviewedIn this case study we describe the iterative process of paper prototyping, using a boar...
Cities are becoming increasingly complex, both in terms of their social and cultural context, and in...
Backseat Gaming is a project set out to investigate how the highway experience can be used as resour...
Cities are becoming increasingly complex, both in terms of their social and cultural context, and in...
Augmented reality board games is a relatively new concept. Designing these types of games can be cha...
In the last few years, the debate among designers and sustainability experts has brought attention t...
Mobility in cities is facing many challenges, for example congestion and pollution, and these challe...
Digital technologies integrated in the physical spaces enable new practices that open new possible i...
Can a complex site, such as an urban landscape, be better understood through a game? Might this play...