This study aims to determine the role of the greeting counseling teacher in overcoming the learning difficulties of online game addict students at SMA Negeri 4 Binjai. From the data collected, it is known what role the guidance and counseling teacher should take to overcome the learning difficulties of students who are addicted to online games in class X. The method used in this research is a qualitative method with a descriptive approach, data collection techniques were carried out through interview guidelines, observation guidelines and questionnaire distribution. The subjects of this research were school principals, guidance and counseling teachers and 25 class X students. The results of this study obtained the role of the guidance and c...
This study aims to determine the online game addiction profile for classroom students VIII SMPN 4 Ta...
This study is intended to describe descriptively the implementation of individual counseling service...
The purpose of this study is to mengetahui keberterimaan produkyang berupa Creative Cognitive Behavi...
The problem in this study is that there are students at SMP Negeri 3 Air Gegas whose learning motiva...
The purpose of this study is to describe (1) the psychological development of children who are addic...
The low student achievement is indicated because it is influenced by the level of game online and st...
The purpose of the study was to determine the role of homeroom teachers in dealing with students who...
The purpose of this research is to know the guidance and counseling program in overcoming the proble...
Prosocial behavior needs to be developed in everyday life by students, including online learning act...
The background of this research is that in this school there are still students who have online game...
Abstrak Fenomena game online sangat mempengaruhi para pelajar menggunakan waktu yang seharusnya untu...
ABSTRACT The purpose of this research is to effectiveness of reality group counseling to hel...
This research is Classroom Action Research aims to reduce online gaming addictionthrough group couns...
Penelitian ini bertujuan untuk mengetahui gambaran umum mengenai kecanduan game online yang terjadi ...
THE EFFECTIVENESS OF PEER COUNSELING TO REDUCE ONLINE GAME ADDICTION IN MIDDLE SCHOOL STUDENT...
This study aims to determine the online game addiction profile for classroom students VIII SMPN 4 Ta...
This study is intended to describe descriptively the implementation of individual counseling service...
The purpose of this study is to mengetahui keberterimaan produkyang berupa Creative Cognitive Behavi...
The problem in this study is that there are students at SMP Negeri 3 Air Gegas whose learning motiva...
The purpose of this study is to describe (1) the psychological development of children who are addic...
The low student achievement is indicated because it is influenced by the level of game online and st...
The purpose of the study was to determine the role of homeroom teachers in dealing with students who...
The purpose of this research is to know the guidance and counseling program in overcoming the proble...
Prosocial behavior needs to be developed in everyday life by students, including online learning act...
The background of this research is that in this school there are still students who have online game...
Abstrak Fenomena game online sangat mempengaruhi para pelajar menggunakan waktu yang seharusnya untu...
ABSTRACT The purpose of this research is to effectiveness of reality group counseling to hel...
This research is Classroom Action Research aims to reduce online gaming addictionthrough group couns...
Penelitian ini bertujuan untuk mengetahui gambaran umum mengenai kecanduan game online yang terjadi ...
THE EFFECTIVENESS OF PEER COUNSELING TO REDUCE ONLINE GAME ADDICTION IN MIDDLE SCHOOL STUDENT...
This study aims to determine the online game addiction profile for classroom students VIII SMPN 4 Ta...
This study is intended to describe descriptively the implementation of individual counseling service...
The purpose of this study is to mengetahui keberterimaan produkyang berupa Creative Cognitive Behavi...