This project proposes the use of the sensory features of modern mobile phones that were previously unavailable for the wide consumer public, such as the accelerometers and the multi-touch surfaces, as an input for a musical tangible tabletop. The development of a mobile application operating simultaneously with the reactable is carried out based on a conventional wireless connection. The application is a formant voice synthesizer controlled by both the mobile device and the reactable. The proposed system seeks to give an additional degree of freedom in the musical experience and expression with this instrument and tries to take advantage of the advancing mobile technology to extend the control of the reactable and provide alternative ways o...
This paper explores one of the application domains in which tangible and tabletop interfaces have cu...
This chapter examines the foundational research concerning the applications of interactive mobile mu...
In this paper we describe the SAME networked platform for context-aware, experience-centric mobile m...
This paper describes a new interface for mobile music creation, the MobileMuse, that introduces the ...
Mobile augmented reality has only been made possible in the last few years, owing to the increasing ...
We present research that extends the scope of the mobile application Control, a prototyping environm...
This project is concerned with using hand gestures to produce musical sounds, using a mobile phone a...
Mobile phones offer an attractive platform for interactive music performance. We provide a theoretic...
How to play an iPhone? You can talk, sing, or blow into the microphone; shake, stroke, or spin the d...
System and methods for an application that allows users to interactively create, transform and play ...
The goal of this thesis is to create an application, which will be primarily used as three-axis para...
Two concepts are presented, extended, and unified in this paper: mobile device augmentation towards ...
This project explores the possibility of creating or recreating musical rhythms in real-time using t...
This paper describes the reacTable*, a novel multi-user electro-acoustic music instrument with a tab...
We present research that extends the scope of the mobile application Control, aprototyping environme...
This paper explores one of the application domains in which tangible and tabletop interfaces have cu...
This chapter examines the foundational research concerning the applications of interactive mobile mu...
In this paper we describe the SAME networked platform for context-aware, experience-centric mobile m...
This paper describes a new interface for mobile music creation, the MobileMuse, that introduces the ...
Mobile augmented reality has only been made possible in the last few years, owing to the increasing ...
We present research that extends the scope of the mobile application Control, a prototyping environm...
This project is concerned with using hand gestures to produce musical sounds, using a mobile phone a...
Mobile phones offer an attractive platform for interactive music performance. We provide a theoretic...
How to play an iPhone? You can talk, sing, or blow into the microphone; shake, stroke, or spin the d...
System and methods for an application that allows users to interactively create, transform and play ...
The goal of this thesis is to create an application, which will be primarily used as three-axis para...
Two concepts are presented, extended, and unified in this paper: mobile device augmentation towards ...
This project explores the possibility of creating or recreating musical rhythms in real-time using t...
This paper describes the reacTable*, a novel multi-user electro-acoustic music instrument with a tab...
We present research that extends the scope of the mobile application Control, aprototyping environme...
This paper explores one of the application domains in which tangible and tabletop interfaces have cu...
This chapter examines the foundational research concerning the applications of interactive mobile mu...
In this paper we describe the SAME networked platform for context-aware, experience-centric mobile m...