Surface reconstruction from a set of scattered points, or a point cloud, has many applications ranging from computer graphics to remote sensing. We present a new method for this task that produces an implicit surface (zero-level set) approximation for an oriented point cloud using only information about (approximate) normals to the surface. The technique exploits the fundamental result from vector calculus that the normals to an implicit surface are curl-free. By using curl-free radial basis function (RBF) interpolation of the normals, we can extract a potential for the vector field whose zero-level surface approximates the point cloud. We use curl-free RBFs based on polyharmonic splines for this task, since they are free of any shape or su...
We describe a two-level method for computing a function whose zero-level set is the surface reconstr...
We describe a method for computing an implicit function that represents a surface by its zero level ...
This paper presents a technique for creating a smooth, closed surface from a set of 2D contours, whi...
Surface reconstruction from a set of scattered points, or a point cloud, has many applications rangi...
A new implicit surface fitting method for surface reconstruction from scattered point data is propos...
A new implicit surface fitting method for surface reconstruction from scattered point data is propos...
A new scheme for 3D reconstruction of implicit surfaces from large scattered point sets based on the...
We consider the problem of surface reconstruction of a geometric object from a finite set of sample ...
[[abstract]]In this paper, we propose a new algorithm for the fundamental problem of reconstructing ...
We consider the problem of surface reconstruction of a geometric object from a finite set of sample ...
Abstract Representation of curves and surfaces is a basic topic in computer graphic and computer aid...
Abstract Representation of curves and surfaces is a basic topic in computer graphic and computer aid...
Abstract Representation of curves and surfaces is a basic topic in computer graphic and computer aid...
Representation of curves and surfaces is a basic topic in computer graphic and computer aided design...
We describe a two-level method for computing a function whose zero-level set is the surface reconstr...
We describe a two-level method for computing a function whose zero-level set is the surface reconstr...
We describe a method for computing an implicit function that represents a surface by its zero level ...
This paper presents a technique for creating a smooth, closed surface from a set of 2D contours, whi...
Surface reconstruction from a set of scattered points, or a point cloud, has many applications rangi...
A new implicit surface fitting method for surface reconstruction from scattered point data is propos...
A new implicit surface fitting method for surface reconstruction from scattered point data is propos...
A new scheme for 3D reconstruction of implicit surfaces from large scattered point sets based on the...
We consider the problem of surface reconstruction of a geometric object from a finite set of sample ...
[[abstract]]In this paper, we propose a new algorithm for the fundamental problem of reconstructing ...
We consider the problem of surface reconstruction of a geometric object from a finite set of sample ...
Abstract Representation of curves and surfaces is a basic topic in computer graphic and computer aid...
Abstract Representation of curves and surfaces is a basic topic in computer graphic and computer aid...
Abstract Representation of curves and surfaces is a basic topic in computer graphic and computer aid...
Representation of curves and surfaces is a basic topic in computer graphic and computer aided design...
We describe a two-level method for computing a function whose zero-level set is the surface reconstr...
We describe a two-level method for computing a function whose zero-level set is the surface reconstr...
We describe a method for computing an implicit function that represents a surface by its zero level ...
This paper presents a technique for creating a smooth, closed surface from a set of 2D contours, whi...