An animation of a deformable surface with fixed topology is formed by a set of connected points (particles), which follow a trajectory over time. The transmission of such an animation is a task that consumes large amounts of bandwidth, as the position of each particle, in each time instant, needs to be transmitted. We propose a wavelet-based compression and streaming mechanism that allows the minimization of the size of the animation data, hence decreasing the total transmission time. The proposed transmission scheme, based on the time-localized feature of the wavelet transform, will be able to stream the animation so that a receiver can immediately view the fraction of the animation received while wavelet coefficients are still a...
Complex surfaces and solids are produced by large-scale modeling and simulation activities in a vari...
In distributed environments, efficient visual information sharing is critical for effective communic...
The recent advances in computer graphics and digitization allow access to an ever finer three-dimens...
We present an efficient compression scheme for animated sequences of triangular meshes of the same c...
International audienceWe present an efficient compression scheme for animated sequences of triangula...
International audienceThis paper presents an efficient compression algorithm to encode the geometry ...
We present a streaming compression algorithm for huge time-varying aerial imagery. New airborne opt...
In this paper, we present a new framework to analyse and process 3D animations (defined by sequences...
In this document we present a 3D model-based video coding scheme for streaming static scene video in...
In distributed environments, efficient visual information sharing is critical for effective communic...
The recent advances in computer graphics and digitization allow access to an ever finer three-dimens...
International audienceWe present an original wavelet-based compression algorithm for sequences of 3D...
Complex surfaces and solids are produced by large-scale modeling and simulation activities in a vari...
International audienceIn this paper, we propose a compression scheme for animated semi-regular meshe...
In this article we propose a method of mesh compression and streaming, that can be used for real-tim...
Complex surfaces and solids are produced by large-scale modeling and simulation activities in a vari...
In distributed environments, efficient visual information sharing is critical for effective communic...
The recent advances in computer graphics and digitization allow access to an ever finer three-dimens...
We present an efficient compression scheme for animated sequences of triangular meshes of the same c...
International audienceWe present an efficient compression scheme for animated sequences of triangula...
International audienceThis paper presents an efficient compression algorithm to encode the geometry ...
We present a streaming compression algorithm for huge time-varying aerial imagery. New airborne opt...
In this paper, we present a new framework to analyse and process 3D animations (defined by sequences...
In this document we present a 3D model-based video coding scheme for streaming static scene video in...
In distributed environments, efficient visual information sharing is critical for effective communic...
The recent advances in computer graphics and digitization allow access to an ever finer three-dimens...
International audienceWe present an original wavelet-based compression algorithm for sequences of 3D...
Complex surfaces and solids are produced by large-scale modeling and simulation activities in a vari...
International audienceIn this paper, we propose a compression scheme for animated semi-regular meshe...
In this article we propose a method of mesh compression and streaming, that can be used for real-tim...
Complex surfaces and solids are produced by large-scale modeling and simulation activities in a vari...
In distributed environments, efficient visual information sharing is critical for effective communic...
The recent advances in computer graphics and digitization allow access to an ever finer three-dimens...