Publisher Copyright: © 2023 Copyright held by the owner/author(s).Depth maps are needed by various graphics rendering and processing operations. Depth map streaming is often necessary when such operations are performed in a distributed system and it requires in most cases fast performing compression, which is why video codecs are often used. Hardware implementations of standard video codecs enable relatively high resolution and frame rate combinations, even on resource constrained devices, but unfortunately those implementations do not currently support RGB+depth extensions. However, they can be used for depth compression by first packing the depth maps into RGB or YUV frames. We investigate depth map compression using a combination of dept...
Abstract—We present a novel approach for compression of depth maps based on Compressed Sensing and S...
The use of ℓ [subscript p] norms has largely dominated the measurement of distortion in video encodi...
We consider applications using depth-based Imagebased rendering (IBR), where the synthesis of arbitr...
Depth maps are needed by various graphics rendering and processing operations. Depth map streaming i...
Many of the latest smart phones and tablets come with integrated depth sensors, that make depth-maps...
3D video representations usually associate to each view a depth map with the corresponding geometric...
Building high end processing hardware for depth mapping in mobile robotics is a major drawback. The ...
The world of multimedia and visual entertainment has grown in leaps and bounds in the past decade wi...
Abstract—With the growing demands for 3D and multi-view video content, efficient depth data coding b...
With the growing demands for 3D and multi-view video content, efficient depth data coding becomes a ...
Pre-calculated depth information is essential for efficient light field video rendering, due to the ...
Since RGB-D sensors became massively popular and are used in a wide range of applications, depth dat...
International audienceThe multi-view plus depth video (MVD) format has recently been introduced for ...
Unlike traditional RGB video, Kinect-like depth is characterized by its large variation range and in...
Depth-enhanced 3D video coding includes coding of texture views and associated depth maps. It has be...
Abstract—We present a novel approach for compression of depth maps based on Compressed Sensing and S...
The use of ℓ [subscript p] norms has largely dominated the measurement of distortion in video encodi...
We consider applications using depth-based Imagebased rendering (IBR), where the synthesis of arbitr...
Depth maps are needed by various graphics rendering and processing operations. Depth map streaming i...
Many of the latest smart phones and tablets come with integrated depth sensors, that make depth-maps...
3D video representations usually associate to each view a depth map with the corresponding geometric...
Building high end processing hardware for depth mapping in mobile robotics is a major drawback. The ...
The world of multimedia and visual entertainment has grown in leaps and bounds in the past decade wi...
Abstract—With the growing demands for 3D and multi-view video content, efficient depth data coding b...
With the growing demands for 3D and multi-view video content, efficient depth data coding becomes a ...
Pre-calculated depth information is essential for efficient light field video rendering, due to the ...
Since RGB-D sensors became massively popular and are used in a wide range of applications, depth dat...
International audienceThe multi-view plus depth video (MVD) format has recently been introduced for ...
Unlike traditional RGB video, Kinect-like depth is characterized by its large variation range and in...
Depth-enhanced 3D video coding includes coding of texture views and associated depth maps. It has be...
Abstract—We present a novel approach for compression of depth maps based on Compressed Sensing and S...
The use of ℓ [subscript p] norms has largely dominated the measurement of distortion in video encodi...
We consider applications using depth-based Imagebased rendering (IBR), where the synthesis of arbitr...