Augmented Reality serious games have become an emerging solution to positively influence the learning experience for children born in the digital age. However, systematic and empirically tested design guidelines for AR serious games remain largely unexplored. In this study, we investigated the design guidelines by designing and developing four AR serious games with different mechanics inspired by the psychological needs within Self-determination Theory, following with four user studies respectively. In the first study, we explored the AR game concepts by conducting participatory design sessions. In the second study, we investigated how children react to different types of interactions and feedback mechanics in AR serious games with 32 parti...
The game industry and related research communities have shown a surge of interest in reality-based i...
Exergames aim to make exercise more enjoyable, especially for children and young adults who are accu...
The study introduced in this paper examines some of the issues involved in the design and implementa...
Augmented Reality serious games have become an emerging solution to positively influence the learnin...
This paper presents the findings of a low-fidelity participatory design activity for the design of w...
Augmented Reality is becoming an emerging trend in the development of play-and-learn experience and ...
(1) Background: Augmented reality (AR) game-based learning, has received increased attention in rece...
Augmented Reality (AR) has been recognized as one of the most promising technologies for the gaming ...
This study presents a literature review of previous studies of Augmented Reality (AR) games for lear...
This study presents a literature review of previous studies of Augmented Reality (AR) games for lear...
Augmented reality (AR) is a technology that overlay the computer generated image on real world objec...
Augmented reality (AR) is a technology that overlay the computer generated image on real world objec...
Augmented Reality (AR) has been recognised as one of the promising technologies for the gaming indus...
Augmented reality game-based learning has become an emerging trend in the field of education as it h...
Augmented reality game-based learning has become an emerging trend in the field of education as it h...
The game industry and related research communities have shown a surge of interest in reality-based i...
Exergames aim to make exercise more enjoyable, especially for children and young adults who are accu...
The study introduced in this paper examines some of the issues involved in the design and implementa...
Augmented Reality serious games have become an emerging solution to positively influence the learnin...
This paper presents the findings of a low-fidelity participatory design activity for the design of w...
Augmented Reality is becoming an emerging trend in the development of play-and-learn experience and ...
(1) Background: Augmented reality (AR) game-based learning, has received increased attention in rece...
Augmented Reality (AR) has been recognized as one of the most promising technologies for the gaming ...
This study presents a literature review of previous studies of Augmented Reality (AR) games for lear...
This study presents a literature review of previous studies of Augmented Reality (AR) games for lear...
Augmented reality (AR) is a technology that overlay the computer generated image on real world objec...
Augmented reality (AR) is a technology that overlay the computer generated image on real world objec...
Augmented Reality (AR) has been recognised as one of the promising technologies for the gaming indus...
Augmented reality game-based learning has become an emerging trend in the field of education as it h...
Augmented reality game-based learning has become an emerging trend in the field of education as it h...
The game industry and related research communities have shown a surge of interest in reality-based i...
Exergames aim to make exercise more enjoyable, especially for children and young adults who are accu...
The study introduced in this paper examines some of the issues involved in the design and implementa...