We address the generalized Nash equilibrium seeking problem for a population of noncooperative agents playing potential games with linear coupling constraints over a communication network. We consider a class of generalized potential games where the coupling in the cost functions of the agents is linear, i.e., J{i}(x{i}, x{-i}): =f{i}(x{i})+ ell{i}(x{-i}){ top}x{i} where ell{i} is linear. By exploiting this special structure, we design a distributed algorithm with convergence guarantee under mild assumptions, i.e., (non-strict) monotonicity of the pseudo-subdifferential mapping. The potential of the proposed algorithm is shown via numerical simulations on a networked Nash Cournot game, where we observe faster convergence with respect to sta...
We study distributed algorithms for finding a Nash equilibrium (NE) in a class of non-cooperative co...
We present two distributed algorithms for the computation of a generalized Nash equilibrium in monot...
In this paper, we present three distributed algorithms to solve a class of Generalized Nash Equilibr...
We address the generalized Nash equilibrium seeking problem for a population of noncooperative agent...
We address the Nash equilibrium problem in a partial-decision information scenario, where each agent...
The problem of Nash equilibrium seeking is investigated in a networked game. The game is defined as ...
We design a distributed algorithm for learning Nash equilibria over time-varying communication netwo...
In this paper, we propose an asynchronous distributed algorithm for the computation of generalized N...
This paper investigates the distributed computation issue of generalized Nash equilibrium (GNE) in a...
In this paper, we propose an asynchronous distributed algorithm for the computation of generalized N...
We consider potential games with mixed-integer variables, for which we propose two distributed, prox...
We consider the framework of average aggregative games, where the cost function of each agent depend...
We address the generalized Nash equilibrium seeking problem for a population of agents playing aggre...
We consider a system of single- or double-integrator agents playing a generalized Nash game over a n...
We study distributed algorithms for finding a Nash equilibrium (NE) in a class of non-cooperative co...
We present two distributed algorithms for the computation of a generalized Nash equilibrium in monot...
In this paper, we present three distributed algorithms to solve a class of Generalized Nash Equilibr...
We address the generalized Nash equilibrium seeking problem for a population of noncooperative agent...
We address the Nash equilibrium problem in a partial-decision information scenario, where each agent...
The problem of Nash equilibrium seeking is investigated in a networked game. The game is defined as ...
We design a distributed algorithm for learning Nash equilibria over time-varying communication netwo...
In this paper, we propose an asynchronous distributed algorithm for the computation of generalized N...
This paper investigates the distributed computation issue of generalized Nash equilibrium (GNE) in a...
In this paper, we propose an asynchronous distributed algorithm for the computation of generalized N...
We consider potential games with mixed-integer variables, for which we propose two distributed, prox...
We consider the framework of average aggregative games, where the cost function of each agent depend...
We address the generalized Nash equilibrium seeking problem for a population of agents playing aggre...
We consider a system of single- or double-integrator agents playing a generalized Nash game over a n...
We study distributed algorithms for finding a Nash equilibrium (NE) in a class of non-cooperative co...
We present two distributed algorithms for the computation of a generalized Nash equilibrium in monot...
In this paper, we present three distributed algorithms to solve a class of Generalized Nash Equilibr...