Initiating open innovation for wicked problems is rather difficult because of the number of people/stakeholders that areinvolved and the interconnectedness with other problems. This development presents interesting challenges andopportunities for the development of products, systems, and related services. Design thinking has been widely recognisedas an open problem-solving process with a more human-centred approach to wicked problems than traditional designchallenges. To get a better understanding of these problems, collective action strategies are often required to involvemulti-stakeholders with often conflicting beliefs and values. The empathising activities in the design thinking process aretherefore required for better understanding of ...
There is no doubt that the role of product designers has changed considerably, not least with the ri...
Although empathy is an essential aspect of co-design, the design community lacks a systematic overvi...
The role of the designer is changing from the ‘top-down’ creative to the humble designer (Slavin, 20...
Initiating open innovation for wicked problems is rather difficult because of the number of people/s...
Empathic Design can be seen as the designer using empathy throughout the Design process. Empathy ful...
This paper focuses on empathy in the Ideation phase of the Design Thinking process. The bibliographi...
Co-design aims to bring designers and end-users together to improve the quality of design projects. ...
User-centered design attempts to create innovation by understanding and answering the needs of users...
This short paper presents a design competition case study in which the aim was to design concepts fo...
Empathic design aims to build creative understanding of users’ experiences for new product developme...
This chapter positions designers as actors in multidisciplinary collaboration within municipal, comm...
Empathizing with user, has been considered by many design researchers as one of the important factor...
Products play a role in our everyday lives. Insight into the experiences of people in their everyday...
In the 1980s, one of the values advanced to distinguish the field of design from the sciences and th...
The emerging collaborative approaches to design require a rethinking of how empathy as a designer’s ...
There is no doubt that the role of product designers has changed considerably, not least with the ri...
Although empathy is an essential aspect of co-design, the design community lacks a systematic overvi...
The role of the designer is changing from the ‘top-down’ creative to the humble designer (Slavin, 20...
Initiating open innovation for wicked problems is rather difficult because of the number of people/s...
Empathic Design can be seen as the designer using empathy throughout the Design process. Empathy ful...
This paper focuses on empathy in the Ideation phase of the Design Thinking process. The bibliographi...
Co-design aims to bring designers and end-users together to improve the quality of design projects. ...
User-centered design attempts to create innovation by understanding and answering the needs of users...
This short paper presents a design competition case study in which the aim was to design concepts fo...
Empathic design aims to build creative understanding of users’ experiences for new product developme...
This chapter positions designers as actors in multidisciplinary collaboration within municipal, comm...
Empathizing with user, has been considered by many design researchers as one of the important factor...
Products play a role in our everyday lives. Insight into the experiences of people in their everyday...
In the 1980s, one of the values advanced to distinguish the field of design from the sciences and th...
The emerging collaborative approaches to design require a rethinking of how empathy as a designer’s ...
There is no doubt that the role of product designers has changed considerably, not least with the ri...
Although empathy is an essential aspect of co-design, the design community lacks a systematic overvi...
The role of the designer is changing from the ‘top-down’ creative to the humble designer (Slavin, 20...