The goal of this one-day workshop is to open space for disruptive techniques and strategies to be used in the making, prototyping, and conceptualizations of the artifacts and systems developed and imagined within HCI. Specifically, this workshop draws on strategies from art, speculative design, and activism, as we aim to productively “trouble” the design processes behind HCI. We frame these explorations as "disruptive improvisations" — tactics artists and designers use to make the familiar strange or creatively problematize in order to foster new insights. The workshop invites participants to inquire through making and take up key themes as starting points to develop disruptive improvisations for design. These include modesty, scarcity, use...
This paper reports design strategies for critical and experimental work that remains constructive. W...
We propose a one-day transdisciplinary creative workshop in the broad area of HCI focused on multipl...
Design futuring approaches, such as speculative design, design fiction and others, seek to (re)envis...
The goal of this one-day workshop is to open space for disruptive techniques and strategies to be us...
The goal of this one-day workshop is to open space for disruptive techniques and strategies to be us...
205 pagesMy dissertation elucidates how art practice can be a useful and helpful model for learning,...
Falling costs and the wider availability of computational components, platforms and ecosystems have ...
The interplay between arts and HCI has become increasingly commonplace in the past years. In this pa...
In the 1950’s a group of artists led by experimental composer John Cage actively engaged chance as a...
In this chapter we analyze the rhetorical work of speculative design methods to advance third wave a...
\u3cp\u3eNotions of what counts as a contribution to HCI continue to be contested as our field expan...
Since the early 2000s, within the fields of Design and Human-Computer Interaction (HCI) an emerging ...
Art has the weight of our history as a people behind it, whilst in comparison, Human-Computer Intera...
Falling costs and the wider availability of computational components, platforms and ecosystems have ...
Creativity is indispensable for more innovative interactive system development. This tutorial is rel...
This paper reports design strategies for critical and experimental work that remains constructive. W...
We propose a one-day transdisciplinary creative workshop in the broad area of HCI focused on multipl...
Design futuring approaches, such as speculative design, design fiction and others, seek to (re)envis...
The goal of this one-day workshop is to open space for disruptive techniques and strategies to be us...
The goal of this one-day workshop is to open space for disruptive techniques and strategies to be us...
205 pagesMy dissertation elucidates how art practice can be a useful and helpful model for learning,...
Falling costs and the wider availability of computational components, platforms and ecosystems have ...
The interplay between arts and HCI has become increasingly commonplace in the past years. In this pa...
In the 1950’s a group of artists led by experimental composer John Cage actively engaged chance as a...
In this chapter we analyze the rhetorical work of speculative design methods to advance third wave a...
\u3cp\u3eNotions of what counts as a contribution to HCI continue to be contested as our field expan...
Since the early 2000s, within the fields of Design and Human-Computer Interaction (HCI) an emerging ...
Art has the weight of our history as a people behind it, whilst in comparison, Human-Computer Intera...
Falling costs and the wider availability of computational components, platforms and ecosystems have ...
Creativity is indispensable for more innovative interactive system development. This tutorial is rel...
This paper reports design strategies for critical and experimental work that remains constructive. W...
We propose a one-day transdisciplinary creative workshop in the broad area of HCI focused on multipl...
Design futuring approaches, such as speculative design, design fiction and others, seek to (re)envis...