Gaze is an important aspect in social communication. In this paper, we present a first exploration of visualizing gaze in the co-located physical world. LaserViz augments gaze in the physical world by means of an eye-Tracking enabled wearable device that laser beams the gaze position to real world objects. Based on an initial prototype, we explored the effects of shared gaze through a collaborative, as well as a competitive, scenario in a co-located setting. This paper discusses the insights and implications following these explorations for the concept of shared gaze in the colocated physical world.</p
Simulating eye movements for virtual humans or avatars can improve social experiences in virtual rea...
There is a long history of interest in looking behavior during human interaction. With the advance o...
Eye-gaze is a technology for implicit, fast, and hands-free input for a variety of use cases, with t...
Gaze is an important aspect in social communication. In this paper, we present a first exploration o...
Gaze is an important aspect in social communication. In this paper, we present a first exploration o...
Human eyes play an important role in everyday social interactions. However, the cues provided by eye...
Eye gaze is an important and widely studied non-verbal resource in co-located social interaction. Wh...
International audienceIn the present work we observe two subjects interacting in a collaborative tas...
This position paper considers the collocated interaction opportunities offered through the combinati...
Augmenting video conference with additional visual cues has been studied to improve remote collabora...
Eye gaze is an important conversational resource that until now could only be supported across a dis...
Participants' eye-gaze is generally not captured or represented in immersive collaborative virtual e...
For efficient collaboration between participants, eye gaze is seen as being critical for interaction...
International audienceIn this paper, we describe two series of experiments that examine audiovisual ...
To improve remote collaboration in video conferencing systems, researchers have been investigating a...
Simulating eye movements for virtual humans or avatars can improve social experiences in virtual rea...
There is a long history of interest in looking behavior during human interaction. With the advance o...
Eye-gaze is a technology for implicit, fast, and hands-free input for a variety of use cases, with t...
Gaze is an important aspect in social communication. In this paper, we present a first exploration o...
Gaze is an important aspect in social communication. In this paper, we present a first exploration o...
Human eyes play an important role in everyday social interactions. However, the cues provided by eye...
Eye gaze is an important and widely studied non-verbal resource in co-located social interaction. Wh...
International audienceIn the present work we observe two subjects interacting in a collaborative tas...
This position paper considers the collocated interaction opportunities offered through the combinati...
Augmenting video conference with additional visual cues has been studied to improve remote collabora...
Eye gaze is an important conversational resource that until now could only be supported across a dis...
Participants' eye-gaze is generally not captured or represented in immersive collaborative virtual e...
For efficient collaboration between participants, eye gaze is seen as being critical for interaction...
International audienceIn this paper, we describe two series of experiments that examine audiovisual ...
To improve remote collaboration in video conferencing systems, researchers have been investigating a...
Simulating eye movements for virtual humans or avatars can improve social experiences in virtual rea...
There is a long history of interest in looking behavior during human interaction. With the advance o...
Eye-gaze is a technology for implicit, fast, and hands-free input for a variety of use cases, with t...