Current wayfinding simulation systems take little account of the architectural information in the built environment, which indicates that, there is an underestimation of the influence of architectural information on individual’s wayfinding behaviour. In the presented studies, a vision-based simulation system is introduced. In this simulation system, an agent is designed to navigate through virtual built environments with only architectural information provided. The decision made by our agent upon the egress in each room is influenced by several factors, such as the architectural features in the current room, the searching strategy, and the gender of the way-finder. Furthermore, the agent’s familiarity of the virtual built environment has ce...
Architectural cognition is the set of perceptual and mental processes involved in the interaction be...
: The aim of this paper is to develop an architectural way of thinking about designing space in a vi...
In the previous study, the influence of the visual characteristics of the street-scape on wayfinding...
Current wayfinding simulation systems take little account of the architectural information in the bu...
Current wayfinding simulation systems take little account of the architectural information in the bu...
information Current wayfinding simulation systems take little account of the architectural informati...
Human wayfinding in the built environment is extensively investigated in the last 50 years. One majo...
There is an underestimation of the influence of architectural information on individual’s navigation...
There is an underestimation of the conscious and unconscious wayfinding search strategies in a virtu...
The evidence-based analysis of people's navigation and wayfinding behaviour in large-scale built-up ...
AbstractThere is an underestimation of the conscious and unconscious wayfinding search strategies in...
The study presents a process of digital simulation that aims to investigate the legibility of multip...
Architectural cognition is the set of perceptual and mental processes involved in the interaction be...
Complex public facilities such as libraries, hospitals, and governmental buildings often present pro...
Architectural cognition is the set of perceptual and mental processes involved in the interaction be...
: The aim of this paper is to develop an architectural way of thinking about designing space in a vi...
In the previous study, the influence of the visual characteristics of the street-scape on wayfinding...
Current wayfinding simulation systems take little account of the architectural information in the bu...
Current wayfinding simulation systems take little account of the architectural information in the bu...
information Current wayfinding simulation systems take little account of the architectural informati...
Human wayfinding in the built environment is extensively investigated in the last 50 years. One majo...
There is an underestimation of the influence of architectural information on individual’s navigation...
There is an underestimation of the conscious and unconscious wayfinding search strategies in a virtu...
The evidence-based analysis of people's navigation and wayfinding behaviour in large-scale built-up ...
AbstractThere is an underestimation of the conscious and unconscious wayfinding search strategies in...
The study presents a process of digital simulation that aims to investigate the legibility of multip...
Architectural cognition is the set of perceptual and mental processes involved in the interaction be...
Complex public facilities such as libraries, hospitals, and governmental buildings often present pro...
Architectural cognition is the set of perceptual and mental processes involved in the interaction be...
: The aim of this paper is to develop an architectural way of thinking about designing space in a vi...
In the previous study, the influence of the visual characteristics of the street-scape on wayfinding...