This article reports on the analysis of a design session, employing conversation analysis. In the design session three experts and a designer discuss a prototype of a shirt, which has been developed with the input from these experts. The analysis focuses on the type of involvement of the participants with the prototype and how they explicate the points they make in the discussion with or without making use of the prototype. Three techniques for explicating design issues that exploit the prototype are identified: a. gazing simultaneously with pointing, touching and/or manipulating (moving, stretching, turning) b. demonstrating by taking the prototype into use the way it is supposed to be used c. demonstrating by imitating the manipulation or...
The use of tangible objects is paramount in industrial design. Throughout the design process physica...
This paper reports on the experiences gathered from an international collaborative workshop where pa...
Prototypes are objects that approximate the features of a product or service. In design practice, pr...
This article reports on the analysis of a design session, employing conversation analysis. In the de...
Stakeholders who are part of the development process of a new Product-Service System (PSS) could use...
This article argues for the dual role of prototyping in facilitating abductive thinking in research ...
With increasing pressure on knowledge creating companies to innovate faster and better, there is an ...
The two excerpts that follow are drawn from my Ph.D. research User Assemblages in Design: An Ethnogr...
The only way to create a shared understanding of an idea in the design process is to convert it into...
The activity of speculating through artefacts (from the more material and tangible to the more immat...
Background Prototyping has become a key research tool in product and interaction design during the l...
The role of prototypes is well established in the field of HCI and Design. A lack of knowledge, howe...
The study Paride presented in this book was developed by a team of researchers from the Department ...
This paper presents a research approach to investigate the body styles, embodied engagements and phy...
Prototypes are a common feature of many product design and development endeavours. An ever widening ...
The use of tangible objects is paramount in industrial design. Throughout the design process physica...
This paper reports on the experiences gathered from an international collaborative workshop where pa...
Prototypes are objects that approximate the features of a product or service. In design practice, pr...
This article reports on the analysis of a design session, employing conversation analysis. In the de...
Stakeholders who are part of the development process of a new Product-Service System (PSS) could use...
This article argues for the dual role of prototyping in facilitating abductive thinking in research ...
With increasing pressure on knowledge creating companies to innovate faster and better, there is an ...
The two excerpts that follow are drawn from my Ph.D. research User Assemblages in Design: An Ethnogr...
The only way to create a shared understanding of an idea in the design process is to convert it into...
The activity of speculating through artefacts (from the more material and tangible to the more immat...
Background Prototyping has become a key research tool in product and interaction design during the l...
The role of prototypes is well established in the field of HCI and Design. A lack of knowledge, howe...
The study Paride presented in this book was developed by a team of researchers from the Department ...
This paper presents a research approach to investigate the body styles, embodied engagements and phy...
Prototypes are a common feature of many product design and development endeavours. An ever widening ...
The use of tangible objects is paramount in industrial design. Throughout the design process physica...
This paper reports on the experiences gathered from an international collaborative workshop where pa...
Prototypes are objects that approximate the features of a product or service. In design practice, pr...