Flow-related structures on terrains are defined in terms of paths of steepest descent (or ascent). A steepest descent path on a polyhedral terrain T with n vertices can have T(n^2) complexity. The watershed of a point p --- the set of points on T whose paths of steepest descent reach p --- can have complexity T(n^3). We present a technique for tracing a collection of n paths of steepest descent on T implicitly in O(n logn) time. We then derive O(n log n) time algorithms for: (i) computing for each local minimum p of T the triangles contained in the watershed of p and (ii) computing the surface network graph of T. We also present an O(n^2) time algorithm that computes the watershed area for each local minimum of T
AbstractWe study the complexity and the i/o-efficient computation of flow on triangulated terrains. ...
We study the computation of the flow of water on imprecise terrains. We consider two approaches to m...
Abstract. We study water flow computation on imprecise terrains. We consider two approaches to model...
Flow-related structures on terrains are defined in terms of paths of steepest descent (or ascent). A...
Flow-related structures on terrains are defined in terms of paths of steepest descent (or ascent). A...
Flow-related structures on terrains are defined in terms of paths of steepest descent (or ascent). A...
Flow-related structures on terrains are defined in terms of paths of steepest descent (or ascent). A...
Flow-related structures on terrains are defined in terms of paths of steepest descent (or ascent). A...
Flow-related structures on terrains are defined in terms of paths of steepest descent (or ascent). A...
Flow-related structures on terrains are defined in terms of paths of steepest descent (or ascent). A...
Flow-related structures on terrains are defined in terms of paths of steepest descent (or ascent). A...
We study water flow computation on imprecise terrains. We consider two approaches to modeling flow o...
We study the complexity and the i/o-efficient computation of flow on triangulated terrains. We prese...
We study the complexity and the i/o-efficient computation of flow on triangulated terrains. We prese...
We study the complexity and the i/o-efficient computation of flow on triangulated terrains. We prese...
AbstractWe study the complexity and the i/o-efficient computation of flow on triangulated terrains. ...
We study the computation of the flow of water on imprecise terrains. We consider two approaches to m...
Abstract. We study water flow computation on imprecise terrains. We consider two approaches to model...
Flow-related structures on terrains are defined in terms of paths of steepest descent (or ascent). A...
Flow-related structures on terrains are defined in terms of paths of steepest descent (or ascent). A...
Flow-related structures on terrains are defined in terms of paths of steepest descent (or ascent). A...
Flow-related structures on terrains are defined in terms of paths of steepest descent (or ascent). A...
Flow-related structures on terrains are defined in terms of paths of steepest descent (or ascent). A...
Flow-related structures on terrains are defined in terms of paths of steepest descent (or ascent). A...
Flow-related structures on terrains are defined in terms of paths of steepest descent (or ascent). A...
Flow-related structures on terrains are defined in terms of paths of steepest descent (or ascent). A...
We study water flow computation on imprecise terrains. We consider two approaches to modeling flow o...
We study the complexity and the i/o-efficient computation of flow on triangulated terrains. We prese...
We study the complexity and the i/o-efficient computation of flow on triangulated terrains. We prese...
We study the complexity and the i/o-efficient computation of flow on triangulated terrains. We prese...
AbstractWe study the complexity and the i/o-efficient computation of flow on triangulated terrains. ...
We study the computation of the flow of water on imprecise terrains. We consider two approaches to m...
Abstract. We study water flow computation on imprecise terrains. We consider two approaches to model...