This paper first presents a brief review on visual perception in the built environment and the Standard Feature Model of visual cortex (SFM); following experiments are presented for architectural cue recognition (door, wall and doorway) using SFM feature-based model. Based on the findings of these experiments, we conclude that the visual differences between architectural cues are too subtle to realistically simulate human vision for the SFM
The aim of this project is to develop a dynamic model for the simulation of human vision and visual ...
Architectural cognition is the set of perceptual and mental processes involved in the interaction be...
Architectural cognition is the set of perceptual and mental processes involved in the interaction be...
This paper first presents a brief review on visual perception in the built environment and the Stand...
This paper first presents a review on visual perception in the built environment and human vision si...
This paper first presents a review on visual perception in the built environment and human vision si...
This paper investigates the difference of spatial perception and cognition between virtual and real ...
Along with a series of potential benefits prefabricated building systems can offer, for instance in ...
The ultimate aim of research into computer vision is designing a system which interprets its surroun...
Architectural design is often mediated on two-dimensional representation systems and envisioned thre...
Human wayfinding in the built environment is extensively investigated in the last 50 years. One majo...
Architects often use two-dimensional media to represent, visualise, and study the three-dimensional ...
Object recognition plays a major role in human behaviour research in the built environment. Computer...
Current research shows that visual accessibility assessment in the built environment typically consi...
Studies on computer-based perception by vision modelling are described. The visual perception is mat...
The aim of this project is to develop a dynamic model for the simulation of human vision and visual ...
Architectural cognition is the set of perceptual and mental processes involved in the interaction be...
Architectural cognition is the set of perceptual and mental processes involved in the interaction be...
This paper first presents a brief review on visual perception in the built environment and the Stand...
This paper first presents a review on visual perception in the built environment and human vision si...
This paper first presents a review on visual perception in the built environment and human vision si...
This paper investigates the difference of spatial perception and cognition between virtual and real ...
Along with a series of potential benefits prefabricated building systems can offer, for instance in ...
The ultimate aim of research into computer vision is designing a system which interprets its surroun...
Architectural design is often mediated on two-dimensional representation systems and envisioned thre...
Human wayfinding in the built environment is extensively investigated in the last 50 years. One majo...
Architects often use two-dimensional media to represent, visualise, and study the three-dimensional ...
Object recognition plays a major role in human behaviour research in the built environment. Computer...
Current research shows that visual accessibility assessment in the built environment typically consi...
Studies on computer-based perception by vision modelling are described. The visual perception is mat...
The aim of this project is to develop a dynamic model for the simulation of human vision and visual ...
Architectural cognition is the set of perceptual and mental processes involved in the interaction be...
Architectural cognition is the set of perceptual and mental processes involved in the interaction be...