This study examines how digital products can be designed towards increased levels of experienced engagement. An experiment was conducted in which 24 participants were asked to interact with a videogame that varied in behavior and appearance aspects during experiential and goal-directed tasks. Behavioral aspects were manipulated by varying the amount of possibilities in the game that also affected the complexity in human action. Appearance aspects were manipulated by varying the colorfulness, detail and asymmetry within the visual design. During experiential tasks participants were free to explore the game and during goal-directed tasks participants were given a goal that had to be completed as efficiently as possible. Results indicate that ...
User engagement in digital (serious) games may be important to increase their effectiveness. Insight...
This thesis aims to investigate how the experience of engagement in interaction can be explained by ...
Gamification has become one of the top engagement technology trends of recent times. It refers to de...
This study examines how digital products can be designed towards increased levels of experienced eng...
Ubiquitous computing (or Ambient Intelligence) promises a world in which information is available an...
Ubiquitous computing (or Ambient Intelligence) promises a world in which information is available an...
The extent to which game play is experienced as engaging is an important criterion for the playabili...
Ubiquitous computing (or Ambient Intelligence) promises a world in which information is available an...
It has been commonly acknowledged that the acceptance of a product depends on both its utilitarian a...
Assessing game experience on Digital Educational Games (DEGs) can enhance knowledge on users behavio...
Existing scholarship of gamification has covered the effectiveness of different types of game design...
The visual style in a game is an aspect of user experience that is often neglected in user experienc...
AbstractThe level of consumer engagement in video game-playing is influenced by different factors, w...
Recent years have seen a tremendous rise in the development and distribution of persuasive games: di...
Gamification has become one of the top engagement technology trends of recent times. It refers to de...
User engagement in digital (serious) games may be important to increase their effectiveness. Insight...
This thesis aims to investigate how the experience of engagement in interaction can be explained by ...
Gamification has become one of the top engagement technology trends of recent times. It refers to de...
This study examines how digital products can be designed towards increased levels of experienced eng...
Ubiquitous computing (or Ambient Intelligence) promises a world in which information is available an...
Ubiquitous computing (or Ambient Intelligence) promises a world in which information is available an...
The extent to which game play is experienced as engaging is an important criterion for the playabili...
Ubiquitous computing (or Ambient Intelligence) promises a world in which information is available an...
It has been commonly acknowledged that the acceptance of a product depends on both its utilitarian a...
Assessing game experience on Digital Educational Games (DEGs) can enhance knowledge on users behavio...
Existing scholarship of gamification has covered the effectiveness of different types of game design...
The visual style in a game is an aspect of user experience that is often neglected in user experienc...
AbstractThe level of consumer engagement in video game-playing is influenced by different factors, w...
Recent years have seen a tremendous rise in the development and distribution of persuasive games: di...
Gamification has become one of the top engagement technology trends of recent times. It refers to de...
User engagement in digital (serious) games may be important to increase their effectiveness. Insight...
This thesis aims to investigate how the experience of engagement in interaction can be explained by ...
Gamification has become one of the top engagement technology trends of recent times. It refers to de...