Let V be a multiset of n points in Rd, which we call voters, and let k≥1 and ℓ≥1 be two given constants. We consider the following game, where two players P and Q compete over the voters in V: First, player P selects k points in Rd, and then player Q selects ℓ points in Rd. Player P wins a voter v∈V iff dist(v,P)≤dist(v,Q), where dist(v,P):=minp∈Pdist(v,p) and dist(v,Q) is defined similarly. Player P wins the game if he wins at least half the voters. The algorithmic problem we study is the following: given V, k, and ℓ, how efficiently can we decide if player P has a winning strategy, that is, if P can select his k points such that he wins the game no matter where Q places her points.Banik et al. devised a singly-exponential algorithm for th...
Partially-ordered set games, also called poset games, are a class of two-player combinatorial games....
Combinatorial games are a fascinating topic, as both recreational and serious mathematics. One aspec...
Abstract. We study the problem of checking whether a two-player reachability game admits more than a...
Let V be a multiset of n points in R^d, which we call voters, and let k >=slant 1 and l >=slan...
Let V be a multiset of n points in R^d, which we call voters, and let k >=slant 1 and l >=slant 1 be...
AbstractWe consider the one-round Voronoi game, where the first player (“White”, called “Wilma”) pla...
We study the discrete Voronoi game, where two players alternately claim vertices of a graph for t ro...
The Voronoi game is a two-person game which is a model for a competitive facility location. The game...
The Voronoi game is a two-person game which is a model for a competitive facility location. The game...
In this paper we consider a simplified variant of the dis-crete Voronoi Game in R2, which is also of...
In this paper we study the last round of the discrete Voronoi game in ℝ2, a problem which is also of...
Recently there has been a great deal of interest in Voronoi Game: Two players insert a certain numbe...
AbstractWe present a number of two-person games, based on simple combinatorial ideas, for which the ...
AbstractThis paper considers the computational complexity of computing winning strategies in diophan...
AbstractQuestion/Answer games (Q/A games for short) are a generalization of the Rényi–Ulam game and ...
Partially-ordered set games, also called poset games, are a class of two-player combinatorial games....
Combinatorial games are a fascinating topic, as both recreational and serious mathematics. One aspec...
Abstract. We study the problem of checking whether a two-player reachability game admits more than a...
Let V be a multiset of n points in R^d, which we call voters, and let k >=slant 1 and l >=slan...
Let V be a multiset of n points in R^d, which we call voters, and let k >=slant 1 and l >=slant 1 be...
AbstractWe consider the one-round Voronoi game, where the first player (“White”, called “Wilma”) pla...
We study the discrete Voronoi game, where two players alternately claim vertices of a graph for t ro...
The Voronoi game is a two-person game which is a model for a competitive facility location. The game...
The Voronoi game is a two-person game which is a model for a competitive facility location. The game...
In this paper we consider a simplified variant of the dis-crete Voronoi Game in R2, which is also of...
In this paper we study the last round of the discrete Voronoi game in ℝ2, a problem which is also of...
Recently there has been a great deal of interest in Voronoi Game: Two players insert a certain numbe...
AbstractWe present a number of two-person games, based on simple combinatorial ideas, for which the ...
AbstractThis paper considers the computational complexity of computing winning strategies in diophan...
AbstractQuestion/Answer games (Q/A games for short) are a generalization of the Rényi–Ulam game and ...
Partially-ordered set games, also called poset games, are a class of two-player combinatorial games....
Combinatorial games are a fascinating topic, as both recreational and serious mathematics. One aspec...
Abstract. We study the problem of checking whether a two-player reachability game admits more than a...