BACKGROUND: A computer-based game, named Timo's Adventure, was developed to assess specific cognitive functions (eg, attention, planning, and working memory), time perception, and reward mechanisms in young school-aged children. The game consists of 6 mini-games embedded in a story line and includes fantasy elements to enhance motivation.OBJECTIVE: The aim of this study was to investigate the validity of Timo's Adventure in normally developing children and in children with attention-deficit/hyperactivity disorder (ADHD).METHODS: A total of 96 normally developing children aged 4-8 years and 40 children with ADHD were assessed using the game. Clinical validity was investigated by examining the effects of age on performances within the normall...
ObjectiveThe aim of the current study was to identify which subgroups of children with Attention Def...
This thesis examines context effects in relation to the performance of children with ADHD in test an...
The serious game developed during project HealSeeker is called “Plan-It Commander” and is focused on...
BACKGROUND: A computer-based game, named Timo's Adventure, was developed to assess specific cognitiv...
A computer-based game, named Timo's Adventure, was developed to assess specific cognitive functions ...
Introduction: Attention Deficit Hyperactivity Disorder (ADHD) is described by a pattern decreased at...
OBJECTIVE: The current study assessed the feasibility and effectiveness of a full-body-driven interv...
Over the past decade, executive functions have been associated with positive outcomes in children, h...
Aims: The purpose of the present study was to identify the effectiveness of computer games intervent...
The current study assessed the feasibility and effectiveness of a full-body-driven intervention vide...
This article belongs to the Special Issue New Advances in Attention Deficit Hyperactivity Disorder (...
Attention Deficit Hyperactivity Disorder (ADHD) is a set of behavioural characteristics disorder, s...
__Objective__ The aim of the current study was to identify which subgroups of children with Attentio...
Background: Children with ADHD frequently suffer from deficits in cognitive (i.e. executive function...
The performance of 11 boys with ADHD and 13 control boys aged between 9.10 to 13.6 years were compar...
ObjectiveThe aim of the current study was to identify which subgroups of children with Attention Def...
This thesis examines context effects in relation to the performance of children with ADHD in test an...
The serious game developed during project HealSeeker is called “Plan-It Commander” and is focused on...
BACKGROUND: A computer-based game, named Timo's Adventure, was developed to assess specific cognitiv...
A computer-based game, named Timo's Adventure, was developed to assess specific cognitive functions ...
Introduction: Attention Deficit Hyperactivity Disorder (ADHD) is described by a pattern decreased at...
OBJECTIVE: The current study assessed the feasibility and effectiveness of a full-body-driven interv...
Over the past decade, executive functions have been associated with positive outcomes in children, h...
Aims: The purpose of the present study was to identify the effectiveness of computer games intervent...
The current study assessed the feasibility and effectiveness of a full-body-driven intervention vide...
This article belongs to the Special Issue New Advances in Attention Deficit Hyperactivity Disorder (...
Attention Deficit Hyperactivity Disorder (ADHD) is a set of behavioural characteristics disorder, s...
__Objective__ The aim of the current study was to identify which subgroups of children with Attentio...
Background: Children with ADHD frequently suffer from deficits in cognitive (i.e. executive function...
The performance of 11 boys with ADHD and 13 control boys aged between 9.10 to 13.6 years were compar...
ObjectiveThe aim of the current study was to identify which subgroups of children with Attention Def...
This thesis examines context effects in relation to the performance of children with ADHD in test an...
The serious game developed during project HealSeeker is called “Plan-It Commander” and is focused on...