In this paper we describe the concept, design and implementation of LivingSurface, an interactive wall-like surface as a shape-changing display of biofeedback. The surface changes its shape responding to an individual's physiological data, reflecting the internal bodily processes. The surface design basically consists of two layers: the pattern layer (front layer) and the actuating layer (back layer). The first is a complex paper-based structure with repetitive incisions created by laser cutting. The actuating layer serves as a medium transforming the force from servomotors, vibration motors or fans into an action on the pattern layer. The cutout patterns are stimulated to vibrate, swing, bulge, or rotate which is used to display physiologi...
peer reviewedThis pictorial presents a design exploration of On-Skin Interfaces for recreational run...
This paper deals with the usage of bio-data from performers to create interactive multimedia perform...
This exegesis details the development of four interactive artworks that enable audiences to observe ...
In this paper we describe the concept, design and implementation of LivingSurface, an interactive wa...
In this paper we describe the concept, design and implementation of LivingSurface, an interactive wa...
Biofeedback, like a mirror, enables individuals to see inside their body and improve self-regulation...
Thesis: S.M., Massachusetts Institute of Technology, School of Architecture and Planning, Program in...
This paper investigates the tactile possibilities of human interaction with synthetic biomorphic sur...
Biofeedback interfaces enable dynamic representations of bodily data using sensors and actuators to ...
We contribute a shape-shifting wall display that dynamically changes its physical shape to support p...
This paper aims to provide first insights into flash characteristics of bioluminescent microalgae as...
The wide range of contexts in which design is situated demands sophisticated analysis of collaborati...
This paper explores the physical kinetic interaction of a shape-changing interface (SCI) for the enr...
This research is about the relationship between the human body and digital devices, particularly the...
International audienceWe propose a paradigm called Skin-On interfaces, in which interactive devices ...
peer reviewedThis pictorial presents a design exploration of On-Skin Interfaces for recreational run...
This paper deals with the usage of bio-data from performers to create interactive multimedia perform...
This exegesis details the development of four interactive artworks that enable audiences to observe ...
In this paper we describe the concept, design and implementation of LivingSurface, an interactive wa...
In this paper we describe the concept, design and implementation of LivingSurface, an interactive wa...
Biofeedback, like a mirror, enables individuals to see inside their body and improve self-regulation...
Thesis: S.M., Massachusetts Institute of Technology, School of Architecture and Planning, Program in...
This paper investigates the tactile possibilities of human interaction with synthetic biomorphic sur...
Biofeedback interfaces enable dynamic representations of bodily data using sensors and actuators to ...
We contribute a shape-shifting wall display that dynamically changes its physical shape to support p...
This paper aims to provide first insights into flash characteristics of bioluminescent microalgae as...
The wide range of contexts in which design is situated demands sophisticated analysis of collaborati...
This paper explores the physical kinetic interaction of a shape-changing interface (SCI) for the enr...
This research is about the relationship between the human body and digital devices, particularly the...
International audienceWe propose a paradigm called Skin-On interfaces, in which interactive devices ...
peer reviewedThis pictorial presents a design exploration of On-Skin Interfaces for recreational run...
This paper deals with the usage of bio-data from performers to create interactive multimedia perform...
This exegesis details the development of four interactive artworks that enable audiences to observe ...