Small Progress Measures is one of the classical parity game solving algorithms. For games with n vertices, m edges and d different priorities, the original algorithm computes the winning regions and a winning strategy for one of the players in O(dm.(n/floor(d/2))^floor(d/2)) time. Computing a winning strategy for the other player requires a re-run of the algorithm on that player's winning region, thus increasing the runtime complexity to O(dm.(n/ceil(d/2))^ceil(d/2)) for computing the winning regions and winning strategies for both players. We modify the algorithm so that it derives the winning strategy for both players in one pass. This reduces the upper bound on strategy derivation for SPM to O(dm.(n/floor(d/2))^floor(d/2)). At the basis ...
We design a novel algorithm for solving Mean-Payoff Games (MPGs). Besides solving an MPG in the usua...
AbstractThe study of simple stochastic games (SSGs) was initiated by Condon for analyzing the comput...
We propose a novel algorithm for the solution of mean-payoff games that merges together two seemingl...
Small Progress Measures is one of the classical parity game solving algorithms. For games with n ver...
Small Progress Measures is one of the most efficient parity game solving algorithms. The original al...
Abstract. In this paper we develop a new algorithm for deciding the winner in parity games, and henc...
Calude et al. have recently shown that parity games can be solved in quasi-polynomial time, a landma...
The recent breakthrough paper by Calude et al. has given the first algorithm for solving parity game...
A discrete strategy improvement algorithm is given for constructingwinning strategies in parity game...
The McNaughton-Zielonka divide et impera algorithm is the simplest and most flexible approach availa...
A software artifact to reproduce the experimental results in the paper: Improving Parity Games with ...
Parity games are infinite-round two-player games played on directed graphs whose nodes are labeled w...
This article proposes a new algorithm that improves the complexity bound for solving parity games. O...
We propose a pattern for designing algorithms that run in polynomial time by construction and undera...
Parity games play an important role in model checking and synthesis. In their paper, Calude et al. h...
We design a novel algorithm for solving Mean-Payoff Games (MPGs). Besides solving an MPG in the usua...
AbstractThe study of simple stochastic games (SSGs) was initiated by Condon for analyzing the comput...
We propose a novel algorithm for the solution of mean-payoff games that merges together two seemingl...
Small Progress Measures is one of the classical parity game solving algorithms. For games with n ver...
Small Progress Measures is one of the most efficient parity game solving algorithms. The original al...
Abstract. In this paper we develop a new algorithm for deciding the winner in parity games, and henc...
Calude et al. have recently shown that parity games can be solved in quasi-polynomial time, a landma...
The recent breakthrough paper by Calude et al. has given the first algorithm for solving parity game...
A discrete strategy improvement algorithm is given for constructingwinning strategies in parity game...
The McNaughton-Zielonka divide et impera algorithm is the simplest and most flexible approach availa...
A software artifact to reproduce the experimental results in the paper: Improving Parity Games with ...
Parity games are infinite-round two-player games played on directed graphs whose nodes are labeled w...
This article proposes a new algorithm that improves the complexity bound for solving parity games. O...
We propose a pattern for designing algorithms that run in polynomial time by construction and undera...
Parity games play an important role in model checking and synthesis. In their paper, Calude et al. h...
We design a novel algorithm for solving Mean-Payoff Games (MPGs). Besides solving an MPG in the usua...
AbstractThe study of simple stochastic games (SSGs) was initiated by Condon for analyzing the comput...
We propose a novel algorithm for the solution of mean-payoff games that merges together two seemingl...