The Delaunay triangulation of n points in the plane can be constructed in o(n log n) time when the coordinates of the points are integers from a restricted range. However, algorithms that are known to achieve such running times had not been implemented so far. We explore ways to obtain a practical algorithm for Delaunay triangulations in the plane that runs in linear time for small integers. For this, we first implement and evaluate variants of an algorithm, BrioDC, that is known to achieve this bound. We find that our implementations of these algorithms are competitive with fast existing algorithms. Secondly, we implement and evaluate variants of an algorithm, BRIO, that runs fast in experiments. Our variants aim to avoid bad worst-case be...
AbstractWe present a new linear time algorithm to compute a good order for the point set of a Delaun...
Incremental construction con BRIO using a space-filling curve order for insertion is a popular algor...
Computing the Delaunay triangulation of n points requires usually a minimum of (n log n) operations...
The Delaunay triangulation of n points in the plane can be constructed in o(n log n) time when the c...
The Delaunay triangulation of n points in the plane can be constructed in o(n log n) time when the c...
The Delaunay triangulation of n points in the plane can be constructed in o(n log n) time when the c...
The Delaunay triangulation of n points in the plane can be constructed in o(n log n) time when the c...
Recently it was shown that — under reasonable assumptions— Voronoi diagrams and Delaunay triangulati...
Incremental construction con BRIO using a space-filling curve order for insertion is a popular algor...
Incremental construction con BRIO using a space-filling curve order for insertion is a popular algor...
Incremental construction con BRIO using a space-filling curve order for insertion is a popular algor...
Incremental construction con BRIO using a space-filling curve order for insertion is a popular algor...
Computing the Delaunay triangulation of n points requires usually a minimum of Omega(n log n) operat...
In this paper, we designed and implemented an I/O-efficient algorithm for constructing constrained D...
We propose a new algorithm that preprocess a set of n disjoint unit disks to be able to compute the ...
AbstractWe present a new linear time algorithm to compute a good order for the point set of a Delaun...
Incremental construction con BRIO using a space-filling curve order for insertion is a popular algor...
Computing the Delaunay triangulation of n points requires usually a minimum of (n log n) operations...
The Delaunay triangulation of n points in the plane can be constructed in o(n log n) time when the c...
The Delaunay triangulation of n points in the plane can be constructed in o(n log n) time when the c...
The Delaunay triangulation of n points in the plane can be constructed in o(n log n) time when the c...
The Delaunay triangulation of n points in the plane can be constructed in o(n log n) time when the c...
Recently it was shown that — under reasonable assumptions— Voronoi diagrams and Delaunay triangulati...
Incremental construction con BRIO using a space-filling curve order for insertion is a popular algor...
Incremental construction con BRIO using a space-filling curve order for insertion is a popular algor...
Incremental construction con BRIO using a space-filling curve order for insertion is a popular algor...
Incremental construction con BRIO using a space-filling curve order for insertion is a popular algor...
Computing the Delaunay triangulation of n points requires usually a minimum of Omega(n log n) operat...
In this paper, we designed and implemented an I/O-efficient algorithm for constructing constrained D...
We propose a new algorithm that preprocess a set of n disjoint unit disks to be able to compute the ...
AbstractWe present a new linear time algorithm to compute a good order for the point set of a Delaun...
Incremental construction con BRIO using a space-filling curve order for insertion is a popular algor...
Computing the Delaunay triangulation of n points requires usually a minimum of (n log n) operations...