This paper investigates memory management for real-time multimedia applications running on a resource-constrained platform. It is shown how a shared memory pool can reduce the total memory requirements of an application comprised of a data-driven chain of tasks with a time-driven head and tail and a bounded end-to-end latency. The general technique targeted at memory-constrained streaming systems is demonstrated with a video encoding example, showing memory savings of about 19%
In this paper, we propose ScaleStream, a new algorithm to support scalable multimedia streaming in p...
Abstract—In this paper, we propose ScaleStream, a new algorithm to support scalable multimedia strea...
A number of technology and workload trends motivate us to consider the appropriate resource allocati...
This paper investigates memory management for real-time multimedia applications running on a resourc...
Poor memory management policies lead to lower throughput and excessive memory requirements. This pro...
The goal of buffer allocation for real-time streaming applications, modeled as dataflow graphs, is t...
Server performance is a crucial factor for many distributed, clientserver based multimedia applicati...
In this paper, we consider multimedia Quality-of-Service (QoS) in resource constrained embedded syst...
Efficient use of the memory hierarchy is critical for achieving high performance in a multiprocessor...
The architecture of the present video processing units in consumer systems is usually based on vario...
Trickle is a polite gossip algorithm for managing communication traffic. It is of particular interes...
Media processing applications, such as three-dimensional graphics, video compres-sion, and image pro...
In this paper, we propose ScaleStream, a new algorithm to support scalable multimedia streaming in p...
Abstract—In this paper, we propose ScaleStream, a new algorithm to support scalable multimedia strea...
A number of technology and workload trends motivate us to consider the appropriate resource allocati...
This paper investigates memory management for real-time multimedia applications running on a resourc...
Poor memory management policies lead to lower throughput and excessive memory requirements. This pro...
The goal of buffer allocation for real-time streaming applications, modeled as dataflow graphs, is t...
Server performance is a crucial factor for many distributed, clientserver based multimedia applicati...
In this paper, we consider multimedia Quality-of-Service (QoS) in resource constrained embedded syst...
Efficient use of the memory hierarchy is critical for achieving high performance in a multiprocessor...
The architecture of the present video processing units in consumer systems is usually based on vario...
Trickle is a polite gossip algorithm for managing communication traffic. It is of particular interes...
Media processing applications, such as three-dimensional graphics, video compres-sion, and image pro...
In this paper, we propose ScaleStream, a new algorithm to support scalable multimedia streaming in p...
Abstract—In this paper, we propose ScaleStream, a new algorithm to support scalable multimedia strea...
A number of technology and workload trends motivate us to consider the appropriate resource allocati...