This chapter presents a multi-agent approach for modeling impulse and non-impulse store choice processes of pedestrian activity in shopping environments. The pedestrian simulation context will be discussed as well as the behavioral principles underlying the store choice processes. For these behavioral principles equations are formulated. Parameters for these formulated equations will be shown and discussed. The model can be used when designers or planners need to analyze the functioning of networks, involving store choice processes of pedestrian activity, to assess their design or planning decisions
A multi-agent model to simulate pedestrian route choice and activity scheduling behavior is under de...
Most of current approaches for processing agent-based pedestrian activity simulations propose moveme...
Micro-scale agent-based modeling can be used for the simulation of pedestrian movement for low and h...
This chapter presents a multi-agent approach for modeling impulse and non-impulse store choice proce...
Agent-based modeling is a computational methodology that allows the analyst to create, analyze, and ...
Simulation of human behavior in the built environment is of particular interest and receives a lot o...
Micro-scale agent-based modeling can be used for the simulation of pedestrian movement for low and h...
Micro-scale agent-based modeling can be used for the simulation of pedestrian movement for low and h...
This paper report progress in the development of a multi-agent model which simulates pedestrian dest...
This paper reports progress in the development of a multi-agent model which simulates pedestrian des...
This paper discusses a framework for processing agent based pedestrian activity simulations within a...
A multi-agent model to simulate shopping pedestrian dynamic destination, route and scheduling behavi...
A multi-agent model to simulate pedestrian route choice and activity scheduling behavior is under de...
Most of current approaches for processing agent-based pedestrian activity simulations propose moveme...
Micro-scale agent-based modeling can be used for the simulation of pedestrian movement for low and h...
This chapter presents a multi-agent approach for modeling impulse and non-impulse store choice proce...
Agent-based modeling is a computational methodology that allows the analyst to create, analyze, and ...
Simulation of human behavior in the built environment is of particular interest and receives a lot o...
Micro-scale agent-based modeling can be used for the simulation of pedestrian movement for low and h...
Micro-scale agent-based modeling can be used for the simulation of pedestrian movement for low and h...
This paper report progress in the development of a multi-agent model which simulates pedestrian dest...
This paper reports progress in the development of a multi-agent model which simulates pedestrian des...
This paper discusses a framework for processing agent based pedestrian activity simulations within a...
A multi-agent model to simulate shopping pedestrian dynamic destination, route and scheduling behavi...
A multi-agent model to simulate pedestrian route choice and activity scheduling behavior is under de...
Most of current approaches for processing agent-based pedestrian activity simulations propose moveme...
Micro-scale agent-based modeling can be used for the simulation of pedestrian movement for low and h...