In this paper we explore the usage of tangible controllers for the manipulation of 3D widgets in scientific visualization applications. Tangible controllers can be more efficient than unrestricted 6-DOF devices, since many 3D widgets impose some restrictions on how they can be manipulated. In particular for tasks that are in essence two-dimensional, such as drawing a contour on a surface, tangible controllers have advantages over 6-DOF devices. We have conducted a user study in which subjects draw a contour on a three-dimensional curved surface using a 3D contour drawing widget. We compared four different input methods for controlling the contour drawing widget and the viewpoint of the surface: using one 2D mouse for drawing and viewpoint s...
International audienceFocusing on interaction needs for scientific data exploration, we evaluated pe...
With the emerging technologies of Virtual and Augmented Reality (VR/AR) and the increasing performan...
Ideas from tangible interfaces and VR ease a difficult spatial design task: construct a DNA molecule...
In this paper we explore the usage of tangible controllers for the manipulation of 3D widgets in sci...
We have used a tangible input device to control 3D widgets in a 3D VR environment. This can be a mor...
International audienceWe present the design of a 6-DOF tangible controller for 3D spatial data selec...
3D interfaces enable a user to create and manipulate 3D objects in a computer-simulated 3-dimensiona...
In the field of scientific visualization, 3D manipulation is a fundamental task for many different s...
International audienceWe evaluate the performance and usability of mouse-based, touch-based, and tan...
This paper reports empirical results from two studies of effective user interaction in immersive vir...
Interactions within virtual environments often require manipulating 3D virtual objects. To this end,...
A common task in computer entertainment is the ability to interact with virtual 3D objects. Interact...
In this paper, we explore the use of printed tangible props as input devices for scientific visualiz...
International audienceFocusing on interaction needs for scientific data exploration, we evaluated pe...
With the emerging technologies of Virtual and Augmented Reality (VR/AR) and the increasing performan...
Ideas from tangible interfaces and VR ease a difficult spatial design task: construct a DNA molecule...
In this paper we explore the usage of tangible controllers for the manipulation of 3D widgets in sci...
We have used a tangible input device to control 3D widgets in a 3D VR environment. This can be a mor...
International audienceWe present the design of a 6-DOF tangible controller for 3D spatial data selec...
3D interfaces enable a user to create and manipulate 3D objects in a computer-simulated 3-dimensiona...
In the field of scientific visualization, 3D manipulation is a fundamental task for many different s...
International audienceWe evaluate the performance and usability of mouse-based, touch-based, and tan...
This paper reports empirical results from two studies of effective user interaction in immersive vir...
Interactions within virtual environments often require manipulating 3D virtual objects. To this end,...
A common task in computer entertainment is the ability to interact with virtual 3D objects. Interact...
In this paper, we explore the use of printed tangible props as input devices for scientific visualiz...
International audienceFocusing on interaction needs for scientific data exploration, we evaluated pe...
With the emerging technologies of Virtual and Augmented Reality (VR/AR) and the increasing performan...
Ideas from tangible interfaces and VR ease a difficult spatial design task: construct a DNA molecule...