Light field rendering is an approach to synthesize virtual views of a scene from a set of original images. When minimizing the number of images for rendering, the light field may become under-sampled, leading to aliasing artifacts. To render an under-sampled light field in high quality and without aliasing artifacts is a challenge. We present a light field rendering algorithm with region-based focus to create all-in-focus virtual views. Our algorithm was compared to: (a) ground truth images and (b) a state-of-the-art technique for rendering under-sampled light fields. Extensive rendering experiments confirm that our algorithm provides visible quality improvement, quantified as about 10% RMSE reduction. However, the subjective improvement is...
We introduce an algorithm for high-quality, interactive light field rendering from only a small numb...
Image-based rendering techniques have proven to be a powerful alternative to traditional polygon-bas...
In this thesis we discuss the representation of three-dimensional scenes using image data (image-bas...
Light field rendering is an approach to synthesize virtual views of a scene from a set of original i...
We present a novel reconstruction method that can synthesize an all in-focus view from under-sampled...
Abstract—Light field rendering (LFR) is an image-based method for generating novel views from a set ...
This paper focuses on the sampling problem in light field rendering (LFR) that is a fundamental appr...
Light field rendering has been proposed to render novel images from a collection of captured images ...
We present a practical and inexpensive approach for the acquisition and rendering of static incident...
The emerging light-field and holographic displays aim at providing an immersive visual experience, w...
Light field videos provide a rich representation of real-world, thus the research of this technology...
This paper studies the problem of plenoptic sampling in image-based rendering (IBR). From a spectral...
Light field (LF) imaging first appeared in the computer graphics community with the goal of photorea...
Image Based Rendering (IBR) and in particular light field rendering has attracted a lot of attentio...
There is a need for affordable and easily deployable rendering and display solutions to take full ad...
We introduce an algorithm for high-quality, interactive light field rendering from only a small numb...
Image-based rendering techniques have proven to be a powerful alternative to traditional polygon-bas...
In this thesis we discuss the representation of three-dimensional scenes using image data (image-bas...
Light field rendering is an approach to synthesize virtual views of a scene from a set of original i...
We present a novel reconstruction method that can synthesize an all in-focus view from under-sampled...
Abstract—Light field rendering (LFR) is an image-based method for generating novel views from a set ...
This paper focuses on the sampling problem in light field rendering (LFR) that is a fundamental appr...
Light field rendering has been proposed to render novel images from a collection of captured images ...
We present a practical and inexpensive approach for the acquisition and rendering of static incident...
The emerging light-field and holographic displays aim at providing an immersive visual experience, w...
Light field videos provide a rich representation of real-world, thus the research of this technology...
This paper studies the problem of plenoptic sampling in image-based rendering (IBR). From a spectral...
Light field (LF) imaging first appeared in the computer graphics community with the goal of photorea...
Image Based Rendering (IBR) and in particular light field rendering has attracted a lot of attentio...
There is a need for affordable and easily deployable rendering and display solutions to take full ad...
We introduce an algorithm for high-quality, interactive light field rendering from only a small numb...
Image-based rendering techniques have proven to be a powerful alternative to traditional polygon-bas...
In this thesis we discuss the representation of three-dimensional scenes using image data (image-bas...