A common way to represent 3-D images is to send the texture-image together with a corresponding depth-image. This paper presents a depth-image representation employing triangular meshes to benefit both in obtaining higher compression factors and directly enabling fast intermediate-view rendering on commodity graphics hardware. Previous mesh-based representations did not consider the fact that assigning wrong depth values along object boundaries results in well-observable artifacts in the intermediate-view rendering. We solve this problem by assigning two depth values per node to better model sharp depth discontinuities. Furthermore, we ensure that mesh-edges are placed along object borders, preventing that triangles span background as well ...
This paper presents an advanced depth intra-coding approach for 3D video coding based on the High Ef...
International audienceThe multi-view plus depth video (MVD) format has recently been introduced for ...
This chapter provides an overview of the current status of research and standardization activity tow...
A common way to represent 3-D images is to send the texture-image together with a corresponding dept...
A common way to represent 3-D images is to send the textureimage together with a corresponding depth...
In this paper we present a novel and efficient depth-image representation and warping technique base...
Abstract—This paper describes a new family of three-dimen-sional (3-D) representations for computer ...
Three-dimensional (3D) movies in theaters have become a massive commercial success during recent yea...
This article investigates the interaction between different techniques for depth compression and vie...
This paper presents a novel strategy for the compression of depth maps. The proposed scheme starts w...
In 3D video, view synthesis is used to create new virtual views between encoded camera views. Errors...
The emergence of three dimensional (3D) video applications, based on Depth Image Based Rendering (DI...
To my family The interest in Three-Dimensional Video (3DV) technologies has grown considerably in bo...
Three-dimensional Television (3DTV) system based on Depth-Image-Based Rendering(DIBR) has won popula...
Abstract- In the pursuit of photo-realism in conventional polygon-based computer graphics, models ha...
This paper presents an advanced depth intra-coding approach for 3D video coding based on the High Ef...
International audienceThe multi-view plus depth video (MVD) format has recently been introduced for ...
This chapter provides an overview of the current status of research and standardization activity tow...
A common way to represent 3-D images is to send the texture-image together with a corresponding dept...
A common way to represent 3-D images is to send the textureimage together with a corresponding depth...
In this paper we present a novel and efficient depth-image representation and warping technique base...
Abstract—This paper describes a new family of three-dimen-sional (3-D) representations for computer ...
Three-dimensional (3D) movies in theaters have become a massive commercial success during recent yea...
This article investigates the interaction between different techniques for depth compression and vie...
This paper presents a novel strategy for the compression of depth maps. The proposed scheme starts w...
In 3D video, view synthesis is used to create new virtual views between encoded camera views. Errors...
The emergence of three dimensional (3D) video applications, based on Depth Image Based Rendering (DI...
To my family The interest in Three-Dimensional Video (3DV) technologies has grown considerably in bo...
Three-dimensional Television (3DTV) system based on Depth-Image-Based Rendering(DIBR) has won popula...
Abstract- In the pursuit of photo-realism in conventional polygon-based computer graphics, models ha...
This paper presents an advanced depth intra-coding approach for 3D video coding based on the High Ef...
International audienceThe multi-view plus depth video (MVD) format has recently been introduced for ...
This chapter provides an overview of the current status of research and standardization activity tow...