The background subtraction algorithm is a frequently-used object segmentation technique because of its algorithmic simplicity. However, we show that for general rotational camera-motion, it is impractical or even impossible to use a single background image. As a solution, we propose to use multi-sprite backgrounds which enables processing of arbitrary rotational camera-motion. This paper describes a complete video-object segmentation system employing multi-sprites. The system generates object masks and background sprites that are compatible with the MPEG-4 object-oriented video-coding tools. Good segmentation results are also obtained for sequences, which cannot be processed with ordinary background images
Object-oriented coding in the MPEG-4 standard enables the separate processing of foreground objects ...
Object-oriented coding in the MPEG-4 standard enables the separate processing of foreground objects ...
Object-oriented coding in the MPEG-4 standard enables the separate processing of foreground objects ...
The background subtraction algorithm is a frequently-used object segmentation technique because of i...
The background subtraction algorithm is a frequently-used object segmentation technique because of i...
The background subtraction algorithm is a frequently-used object segmentation technique because of i...
This paper proposes an automatic video-object segmentation system for consumer media, based on the b...
This paper proposes an automatic video-object segmentation system for consumer media, based on the b...
It is well known that video material with a static background allows easier segmentation than that w...
This paper proposes an automatic video-object segmenta-tion system for consumer media, based on the ...
Object-oriented coding in the MPEG-4 standard enables the separate processing of foreground objects ...
Object-oriented coding in the MPEG-4 standard enables the separate processing of foreground objects ...
Object-oriented coding in the MPEG-4 standard enables the separate processing of foreground objects ...
Object-oriented coding in the MPEG-4 standard enables the separate processing of foreground objects ...
Object-oriented coding in the MPEG-4 standard enables the separate processing of foreground objects ...
Object-oriented coding in the MPEG-4 standard enables the separate processing of foreground objects ...
Object-oriented coding in the MPEG-4 standard enables the separate processing of foreground objects ...
Object-oriented coding in the MPEG-4 standard enables the separate processing of foreground objects ...
The background subtraction algorithm is a frequently-used object segmentation technique because of i...
The background subtraction algorithm is a frequently-used object segmentation technique because of i...
The background subtraction algorithm is a frequently-used object segmentation technique because of i...
This paper proposes an automatic video-object segmentation system for consumer media, based on the b...
This paper proposes an automatic video-object segmentation system for consumer media, based on the b...
It is well known that video material with a static background allows easier segmentation than that w...
This paper proposes an automatic video-object segmenta-tion system for consumer media, based on the ...
Object-oriented coding in the MPEG-4 standard enables the separate processing of foreground objects ...
Object-oriented coding in the MPEG-4 standard enables the separate processing of foreground objects ...
Object-oriented coding in the MPEG-4 standard enables the separate processing of foreground objects ...
Object-oriented coding in the MPEG-4 standard enables the separate processing of foreground objects ...
Object-oriented coding in the MPEG-4 standard enables the separate processing of foreground objects ...
Object-oriented coding in the MPEG-4 standard enables the separate processing of foreground objects ...
Object-oriented coding in the MPEG-4 standard enables the separate processing of foreground objects ...
Object-oriented coding in the MPEG-4 standard enables the separate processing of foreground objects ...