We present a data structure for ray-shooting queries in a set of disjoint convex fat polyhedra of total com- plexity n in R3. The data structure uses O(n2+") storage and preprocessing time, and queries can be answered in O(log2 n) time. A trade-off between stor- age and query time is also possible: for any m with n <m <n2, we can construct a structure that uses O(m1+") storage and preprocessing time such that queries take O((n/pm) log2 n) time
We present a new data structure for a set of n convex simply-shaped fat objects in the plane, and us...
We present new results for three problems dealing with a set $\mathcal{P}$ of $n$ convex constant-co...
We present efficient algorithms for the ray shooting problem: Given a collection 17of obiects in IIR...
We present a data structure for ray-shooting queries in a set of disjoint convex fat polyhedra of to...
We present a data structure for ray-shooting queries in a set of disjoint convex fat polyhedra of to...
We present a data structure for ray-shooting queries in a set of convex fat polyhedra of total compl...
AbstractWe present a data structure for ray-shooting queries in a set of convex fat polyhedra of tot...
We consider the problem of ray shooting in a three-dimensional scene consisting of k (possibly inter...
AbstractWe present a new data structure for a set of n convex simply-shaped fat objects in the plane...
We present a new data structure for a set of n convex simply-shaped fat objects in the plane, and us...
We present new results for three problems dealing with a set $\mathcal{P}$ of $n$ convex constant-co...
We present efficient algorithms for the ray shooting problem: Given a collection 17of obiects in IIR...
We present a data structure for ray-shooting queries in a set of disjoint convex fat polyhedra of to...
We present a data structure for ray-shooting queries in a set of disjoint convex fat polyhedra of to...
We present a data structure for ray-shooting queries in a set of convex fat polyhedra of total compl...
AbstractWe present a data structure for ray-shooting queries in a set of convex fat polyhedra of tot...
We consider the problem of ray shooting in a three-dimensional scene consisting of k (possibly inter...
AbstractWe present a new data structure for a set of n convex simply-shaped fat objects in the plane...
We present a new data structure for a set of n convex simply-shaped fat objects in the plane, and us...
We present new results for three problems dealing with a set $\mathcal{P}$ of $n$ convex constant-co...
We present efficient algorithms for the ray shooting problem: Given a collection 17of obiects in IIR...