Strategy iteration is a technique frequently used for two-player games in order to determine the winner or compute payoffs, but to the best of our knowledge no general framework for strategy iteration has been considered. Inspired by previous work on simple stochastic games, we propose a general formalisation of strategy iteration for solving least fixpoint equations over a suitable class of complete lattices, based on MV-chains. We devise algorithms that can be used for non-expansive fixpoint functions represented as so-called min- respectively max-decompositions. Correspondingly, we develop two different techniques: strategy iteration from above, which has to solve the problem that iteration might reach a fixpoint that is not the least, a...
AbstractWe consider concurrent games played on graphs. At every round of a game, each player simulta...
AbstractThe study of simple stochastic games (SSGs) was initiated by Condon for analyzing the comput...
We design a novel algorithm for solving Mean-Payoff Games (MPGs). Besides solving an MPG in the usua...
Preprint arXiv:1208.0446, 34pagesWe consider zero-sum stochastic games with finite state and action ...
A classic solution technique for Markov decision processes (MDP) and stochastic games (SG) is value ...
Stochastic games generalize Markov decision processes (MDPs) to a multiagent setting by allowing the...
International audienceZero-sum stochastic games with finite state and action spaces, perfect informa...
It is known that the model checking problem for the modal µ-calculus reduces to the problem of solvi...
We consider infinite two-player games on pushdown graphs, the reachability game where the first play...
Abstract. We survey value iteration algorithms on graphs. Such algo-rithms can be used for determini...
The policy iteration method is a classical algorithm for solving optimal control problems. In this p...
In Formal Methods we use mathematical structures to model real systems we want to build, or to reaso...
International audienceWe present a generic strategy improvement algorithm (GSIA) to find an optimal ...
In this paper I will first describe the theoretical background of a certain kind of random process, ...
A simple stochastic game (SSG) is a game defined on a directed multigraph and played between players...
AbstractWe consider concurrent games played on graphs. At every round of a game, each player simulta...
AbstractThe study of simple stochastic games (SSGs) was initiated by Condon for analyzing the comput...
We design a novel algorithm for solving Mean-Payoff Games (MPGs). Besides solving an MPG in the usua...
Preprint arXiv:1208.0446, 34pagesWe consider zero-sum stochastic games with finite state and action ...
A classic solution technique for Markov decision processes (MDP) and stochastic games (SG) is value ...
Stochastic games generalize Markov decision processes (MDPs) to a multiagent setting by allowing the...
International audienceZero-sum stochastic games with finite state and action spaces, perfect informa...
It is known that the model checking problem for the modal µ-calculus reduces to the problem of solvi...
We consider infinite two-player games on pushdown graphs, the reachability game where the first play...
Abstract. We survey value iteration algorithms on graphs. Such algo-rithms can be used for determini...
The policy iteration method is a classical algorithm for solving optimal control problems. In this p...
In Formal Methods we use mathematical structures to model real systems we want to build, or to reaso...
International audienceWe present a generic strategy improvement algorithm (GSIA) to find an optimal ...
In this paper I will first describe the theoretical background of a certain kind of random process, ...
A simple stochastic game (SSG) is a game defined on a directed multigraph and played between players...
AbstractWe consider concurrent games played on graphs. At every round of a game, each player simulta...
AbstractThe study of simple stochastic games (SSGs) was initiated by Condon for analyzing the comput...
We design a novel algorithm for solving Mean-Payoff Games (MPGs). Besides solving an MPG in the usua...