In competitive multiplayer online video games, teamwork is of utmost importance, implying high levels of interdependence between the joint outcomes of players. When engaging in such interdependent interactions, humans rely on trust to facilitate coordination of their individual behaviours. However, online games often take place between teams of strangers, with individual members having little to no information about each other than what they observe throughout the interaction itself. A better understanding of the social behaviours that are used by players to form trust could not only facilitate richer gaming experiences, but could also lead to insights about team interactions. As such, this paper presents a first step towards understanding ...
In this paper we present a new methodology which, while allowing for anonymous interaction, it also ...
Toxic Behaviour, the phenomena where a person behaves in a way meant to intimidate or belittle anoth...
In this paper we present a new methodology which, while allowing for anonymous interaction, it also ...
In competitive multiplayer online video games, teamwork is of utmost importance, implying high level...
University of Minnesota Ph.D. dissertation. April 2012. Major: Computer science. Advisor:Jaideep Sri...
This paper presents a socio-technical study about perceptions of human trustworthiness as a key comp...
Virtual teams allow individuals to cooperate with others across both space and time. However, in the...
When team members are separated by offices, cities, or continents, they are considered virtual. Vi...
The increasing popularity of online videogames has raised questions concerning their potential to in...
The use of technology for training purposes is a growing field. Many of the traits for successful te...
Determinants of cooperation include ingroup vs. outgroup membership, and individual traits, such as ...
The aim of this thesis is to contribute to the methodological foundation of the studies aiming to as...
The problem of skill acquisition is ubiquitous and fundamental to life. Most tasks in modern society...
This paper investigates the correlation between team familiarity in a virtual team and trust, and th...
The trust building process is basic to social science. We investigate it in a laboratory setting usi...
In this paper we present a new methodology which, while allowing for anonymous interaction, it also ...
Toxic Behaviour, the phenomena where a person behaves in a way meant to intimidate or belittle anoth...
In this paper we present a new methodology which, while allowing for anonymous interaction, it also ...
In competitive multiplayer online video games, teamwork is of utmost importance, implying high level...
University of Minnesota Ph.D. dissertation. April 2012. Major: Computer science. Advisor:Jaideep Sri...
This paper presents a socio-technical study about perceptions of human trustworthiness as a key comp...
Virtual teams allow individuals to cooperate with others across both space and time. However, in the...
When team members are separated by offices, cities, or continents, they are considered virtual. Vi...
The increasing popularity of online videogames has raised questions concerning their potential to in...
The use of technology for training purposes is a growing field. Many of the traits for successful te...
Determinants of cooperation include ingroup vs. outgroup membership, and individual traits, such as ...
The aim of this thesis is to contribute to the methodological foundation of the studies aiming to as...
The problem of skill acquisition is ubiquitous and fundamental to life. Most tasks in modern society...
This paper investigates the correlation between team familiarity in a virtual team and trust, and th...
The trust building process is basic to social science. We investigate it in a laboratory setting usi...
In this paper we present a new methodology which, while allowing for anonymous interaction, it also ...
Toxic Behaviour, the phenomena where a person behaves in a way meant to intimidate or belittle anoth...
In this paper we present a new methodology which, while allowing for anonymous interaction, it also ...