In this article, we describe a project on the use of Virtual Reality Continuum (VRC) for applications in culture and heritage. Haw Par Villa, a local heritage site in Singapore, is selected to demonstrate the entire process of VRC-enhanced digitization from laser scanning to 3D mapping and to 3D prototyping, using Madam Snake White as an example. The objective of the research is to investigate an effective and integrated solution to developing VRC applications for culture and heritage. Efforts are made for fidelity in the 3D modeling of the existing heritage for multiple applications, with the aim to popularize them in a simple and effective manner. In particular, in the case of Madam Snake White, we investigate the feasibility and effectiv...
In the Philippines, there are currently no design protocols for appropriate cultural heritage repres...
The event organized by TOTAL, Indonesian Embassy in France, etc.International audienceIndonesia comp...
Presentations of virtual Cultural Heritage artifacts are often communicated via the medium of intera...
Rapid advances in the field of Virtual Reality (VR) technology has opened up many new areas for rese...
Virtual Reality (VR) technology opens up many new possibilities. One of the new and upcoming areas t...
Interactive 3D computer graphics technology is now extremely popular, seen in the increasing interes...
In this paper, we present a digital heritage project incorporating novel interaction techniques in a...
Virtual heritage is able to provide visual aesthetics, real-time navigation and interaction to impre...
The focus of this research is to conduct a survey questionnaire among local and foreign tourists to ...
Archaeological sites represent an important dimension of history and civilization. The aim of this w...
This presentation will discuss the opportunities created by the availability of 3D game technologies...
This project presents the development of a room-scale Virtual Reality (VR) cultural heritage experie...
echnology has come a long way in solving many of the early limitations of virtual reality (VR) and v...
In recent years, virtual reality (VR) has been reaching its maturity level for practical application...
The longevity and survival of the ancient heritage sites, especially those in isolated locations, ha...
In the Philippines, there are currently no design protocols for appropriate cultural heritage repres...
The event organized by TOTAL, Indonesian Embassy in France, etc.International audienceIndonesia comp...
Presentations of virtual Cultural Heritage artifacts are often communicated via the medium of intera...
Rapid advances in the field of Virtual Reality (VR) technology has opened up many new areas for rese...
Virtual Reality (VR) technology opens up many new possibilities. One of the new and upcoming areas t...
Interactive 3D computer graphics technology is now extremely popular, seen in the increasing interes...
In this paper, we present a digital heritage project incorporating novel interaction techniques in a...
Virtual heritage is able to provide visual aesthetics, real-time navigation and interaction to impre...
The focus of this research is to conduct a survey questionnaire among local and foreign tourists to ...
Archaeological sites represent an important dimension of history and civilization. The aim of this w...
This presentation will discuss the opportunities created by the availability of 3D game technologies...
This project presents the development of a room-scale Virtual Reality (VR) cultural heritage experie...
echnology has come a long way in solving many of the early limitations of virtual reality (VR) and v...
In recent years, virtual reality (VR) has been reaching its maturity level for practical application...
The longevity and survival of the ancient heritage sites, especially those in isolated locations, ha...
In the Philippines, there are currently no design protocols for appropriate cultural heritage repres...
The event organized by TOTAL, Indonesian Embassy in France, etc.International audienceIndonesia comp...
Presentations of virtual Cultural Heritage artifacts are often communicated via the medium of intera...