Human-computer interaction (HCI) is an area concerned with the design, evaluation and implementation of interactive computing systems for human use. A 3D environment makes use of the HCI to provide visual and tactile interaction to the user. However the HCI hardware devices and software development are expensive. Hence it is essential to explore an affordable solution for HCI that can be implemented for educational and research uses. The interface should be easy to use, easy to implement, reusable for other program and less costly to develop. The scope of this research covers hardware and software interfacing of various commercially available input devices into the different applications for evaluation. The proposed research used inex...
Three-dimensional (3D) interaction is an exciting field of research that promises to allow users to ...
This paper reports on the creation of an interface for 3D virtual environments, computer-aided desig...
The objective of this minicourse is to give an overview of 3D User Interaction Techniques on the bas...
Human-computer interaction (HCI) is an area concerned with the design, evaluation and implementation...
ABSTRACT This workshop intends to establish the basis of a roadmap addressing engineering challenges...
As 3D technology becomes available for a wide range of applications, ist successful deployment will ...
Traditionally, equipment for human-computer interaction (HCI) has been a keyboard and a mouse, but i...
This study is to find the perception of users in using game design which the game design has been ap...
The evolution of Human-Computer Interaction (HCI) over the last decade or so has rapidly tra...
Methodology, theory, and practice in the field of Human–Computer Interaction (HCI) all share the goa...
Human computer interaction (HCI) studies a human being and a computer at the same time. Within an HC...
Human-Computer Interaction (HCI) is a field of research that studies ways in which humans and comput...
3D interfaces use motion sensing, physical input, and spatial interaction techniques to effectively ...
Computer-aided design (CAD) systems have advanced to become a critical tool in product design. Never...
Human—computer interaction (HCI) is the area of intersection between psychology and the social scien...
Three-dimensional (3D) interaction is an exciting field of research that promises to allow users to ...
This paper reports on the creation of an interface for 3D virtual environments, computer-aided desig...
The objective of this minicourse is to give an overview of 3D User Interaction Techniques on the bas...
Human-computer interaction (HCI) is an area concerned with the design, evaluation and implementation...
ABSTRACT This workshop intends to establish the basis of a roadmap addressing engineering challenges...
As 3D technology becomes available for a wide range of applications, ist successful deployment will ...
Traditionally, equipment for human-computer interaction (HCI) has been a keyboard and a mouse, but i...
This study is to find the perception of users in using game design which the game design has been ap...
The evolution of Human-Computer Interaction (HCI) over the last decade or so has rapidly tra...
Methodology, theory, and practice in the field of Human–Computer Interaction (HCI) all share the goa...
Human computer interaction (HCI) studies a human being and a computer at the same time. Within an HC...
Human-Computer Interaction (HCI) is a field of research that studies ways in which humans and comput...
3D interfaces use motion sensing, physical input, and spatial interaction techniques to effectively ...
Computer-aided design (CAD) systems have advanced to become a critical tool in product design. Never...
Human—computer interaction (HCI) is the area of intersection between psychology and the social scien...
Three-dimensional (3D) interaction is an exciting field of research that promises to allow users to ...
This paper reports on the creation of an interface for 3D virtual environments, computer-aided desig...
The objective of this minicourse is to give an overview of 3D User Interaction Techniques on the bas...