Mobile devices have certainly become an integral part of our daily lives, and it is highly likely that we will come across mobile games at least once. Different games have different target audiences, different objectives and definitely different game styles. It is challenging to develop an application solely for entertainment purposes, but it is even more challenging to create an application that focuses on developing a particular skill. Creating a game that can teach skills such as teamwork and communication that targets a young age group can be pretty challenging, as we have to take into account many factors. As this application is targeted to improve a skill, it is essential to have a method to keep track of their skill progress. It is ...
Educational games provide an interesting concept of merging work and play together. As mobile games ...
Nowadays, a high percentage of the population owns a personal device to connect with anyone at any t...
[[abstract]]Goal: The use of mobile game-based learning with a mobile app in higher education aims t...
As the world evolves and technology advances, it becomes inherent that technology plays a huge part ...
Games as educational tools are slowly gaining popularity in society. Gamification of human behavior ...
With the rapid advancement of technology in the last decade, we are surrounded by devices of all sha...
With technology advancement and the rise of popularity of mobile devices, mobile gaming has and will...
Majority of the smartphone games of today are designed for individual-based or remote interactions, ...
Recent developments in mobile technology have facilitated the emergence of a vast number of games to...
Using games as educational tools are picking up in the society. In this project, an Android game app...
In the past few Years, many new development toolkits such as the Nebula2 and/or mobile technologies ...
This paper reports on the development of WeBuild, a mobile learning game designed to engage learners...
People are often involved in situations where they are required to interact with a group of stranger...
In the last decade, a huge number of studies on game-based learning have revolutionized education an...
This paper highlights some interesting results from a preliminary study involving the choice of tech...
Educational games provide an interesting concept of merging work and play together. As mobile games ...
Nowadays, a high percentage of the population owns a personal device to connect with anyone at any t...
[[abstract]]Goal: The use of mobile game-based learning with a mobile app in higher education aims t...
As the world evolves and technology advances, it becomes inherent that technology plays a huge part ...
Games as educational tools are slowly gaining popularity in society. Gamification of human behavior ...
With the rapid advancement of technology in the last decade, we are surrounded by devices of all sha...
With technology advancement and the rise of popularity of mobile devices, mobile gaming has and will...
Majority of the smartphone games of today are designed for individual-based or remote interactions, ...
Recent developments in mobile technology have facilitated the emergence of a vast number of games to...
Using games as educational tools are picking up in the society. In this project, an Android game app...
In the past few Years, many new development toolkits such as the Nebula2 and/or mobile technologies ...
This paper reports on the development of WeBuild, a mobile learning game designed to engage learners...
People are often involved in situations where they are required to interact with a group of stranger...
In the last decade, a huge number of studies on game-based learning have revolutionized education an...
This paper highlights some interesting results from a preliminary study involving the choice of tech...
Educational games provide an interesting concept of merging work and play together. As mobile games ...
Nowadays, a high percentage of the population owns a personal device to connect with anyone at any t...
[[abstract]]Goal: The use of mobile game-based learning with a mobile app in higher education aims t...