In the current study, we examined the impact of playing Nintendo Wii games on the psychological and physical well-being of seniors in a long-term care facility. A six week-long intervention was held in SASCO Senior Citizens’ Home, a long-term care facility in Singapore. Forty five residents aged between 56 and 92 years old participated in the longitudinal field experiment. Results showed that playing Wii games had a positive impact on the overall well-being of the elderly, compared to a control group that played traditional board games. Implications for future applications of Wii in interventions for the elderly are discussed.Accepted versio
How can we support elderly living in special housing to be active and on the move?Around Europe and ...
Although research results suggest that playing physically exerting games has a positive impact on se...
Virtual reality is the computer-generated simulation of a real-world environment. For over 20 years,...
This study examined the impact of playing Nintendo Wii on the psychological, social and physical wel...
This study examined the impact of playing Nintendo Wii on the psychological, social and physical wel...
Originally part of a mixed method, quasi experimental study, this paper focuses on the qualitative d...
In recent years video game consoles, such as the Nintendo Wii™ and the Microsoft Kinect™, have been ...
This mixed-methods, quasi-experimental pilot study examined whether the Nintendo Wii Sports (NWS) ac...
In recent years video game consoles, such as the Nintendo Wii™ and the Microsoft Kinect™, have been ...
In recent years video game consoles, such as the Nintendo Wii™ and the Microsoft Kinect™, have been ...
As the world population ages rapidly, it is likely that more elderly risks being detached from socie...
As the world population ages rapidly, it is likely that more elderly risks being detached from socie...
How can we support elderly living in special housing to be active and on the move?Around Europe and ...
How can we support elderly living in special housing to be active and on the move?Around Europe and ...
How can we support elderly living in special housing to be active and on the move?Around Europe and ...
How can we support elderly living in special housing to be active and on the move?Around Europe and ...
Although research results suggest that playing physically exerting games has a positive impact on se...
Virtual reality is the computer-generated simulation of a real-world environment. For over 20 years,...
This study examined the impact of playing Nintendo Wii on the psychological, social and physical wel...
This study examined the impact of playing Nintendo Wii on the psychological, social and physical wel...
Originally part of a mixed method, quasi experimental study, this paper focuses on the qualitative d...
In recent years video game consoles, such as the Nintendo Wii™ and the Microsoft Kinect™, have been ...
This mixed-methods, quasi-experimental pilot study examined whether the Nintendo Wii Sports (NWS) ac...
In recent years video game consoles, such as the Nintendo Wii™ and the Microsoft Kinect™, have been ...
In recent years video game consoles, such as the Nintendo Wii™ and the Microsoft Kinect™, have been ...
As the world population ages rapidly, it is likely that more elderly risks being detached from socie...
As the world population ages rapidly, it is likely that more elderly risks being detached from socie...
How can we support elderly living in special housing to be active and on the move?Around Europe and ...
How can we support elderly living in special housing to be active and on the move?Around Europe and ...
How can we support elderly living in special housing to be active and on the move?Around Europe and ...
How can we support elderly living in special housing to be active and on the move?Around Europe and ...
Although research results suggest that playing physically exerting games has a positive impact on se...
Virtual reality is the computer-generated simulation of a real-world environment. For over 20 years,...